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[Lançamento] [GM]Adrenaline Race 1.06 - Versão de Impressão +- Portal SAMP (https://portalsamp.com) +-- Fórum: SA-MP (https://portalsamp.com/forumdisplay.php?fid=5) +--- Fórum: Lançamentos (https://portalsamp.com/forumdisplay.php?fid=26) +---- Fórum: Gamemodes (https://portalsamp.com/forumdisplay.php?fid=8) +---- Tópico: [Lançamento] [GM]Adrenaline Race 1.06 (/showthread.php?tid=5047) |
[GM]Adrenaline Race 1.06 - ANDREX - 29/06/2025 Pra quem curti um servidor só de corridas aqui tá um GM simples porém muito divertido essa e do fundo do baú Ela está em inglês e só traduzir Recursos Principais: * Inclui 29 corridas * Suporte para corridas ilimitadas * Grade de largada no estilo MTA * Crie e salve suas próprias corridas dentro do jogo * Sistema de recordes com os 5 melhores tempos * Suporte para corridas aéreas * Sistema de votação para escolha da corrida Commandos: /rescueme (return to grid) /newcar (spawns a new car for you) /buildmode on (enter buildmode, you will not be teleported to the next race ect.) /buildmode off (exit buildmode and return to grid) /top5 (top5 records for this race) Admin commands /track [racename] (forces a track change to the map) /pause (pauses the counting down to the next race) /resume (resumes counting down) /addtorotation [racename] (adds the named road to the rotation and voting) Race Making tutorial 1) type '/buildmode on' into chat 2) Use your up+down and sprint keys to select options for WorldTime,Weather,TrackTime,Car type from the menu 3) Set the name of the race using '/set [racename]' 4) Get to the start of your race (teleporting is turned on here so you can teleport using the map, type /newcar if you lose your car) 5)Drive to a good position for the first person to start in (Grid Position: 1st) And press your FIRE button (mouse1) to save the location. 6)Drive to a good position for the second person to start in (Grid Position: 2nd) And press your FIRE button (mouse1) to save the location. 7)Drive around your planned race using FIRE (mouse1) to set checkpoints along the way Once you have saved the last checkpoint (Finish line) type '/saverace' 9)If you are an admin type '/track [racename]' to load up your finished race. 10) if you are an admin and want your race to show up in rotation type '/addtorotation [racename]' Planned Future Features -Allow non-admins to add their races to the votes -Some limiting of vehicle types to stick below the 70 type limit -More vehicle options in creating races -Add the singleplayer races -Support for interior races -A more advanced score tracking system -Tools to edit finished races -Maybe a buy menu for mods+NOS Notes: -Don't go too crazy vehicle types, there is no limiting to stop you hitting 70 types. -If for some reason you want the mode to change after x amount of races, edit #define RACES_TILL_MODECHANGE 0 -The track rotation is kept in racenames.txt inside your scriptfiles folder Credits Coding: Kynen: Highscore() code he made for me ******: Used GetXYInFrontOfPlayer() as base of Grid function Simon: Used ConvertToSafeInput() as base for CheckSafeInput() Dabombber: TimeConvert() Yagu: Referenced his race filterscript early on https://www.4shared.com/s/fCGrJKfsx RE: [GM]Adrenaline Race 1.06 - Aranha - 29/06/2025 Prints ? |