RE: Compilar GM com vscode - annety - 02/11/2020
(02/11/2020 15:13)João Pedro Escreveu: O processo do LInux e do Windows é o mesmo, basta fazer a substituição do caminho do binário do compilador.
Então eu to fazendo algo errado no .vscode?
(02/11/2020 15:36)domingues93 Escreveu: (27/10/2020 22:18)annety Escreveu: (05/10/2020 23:17)Gguiz Escreveu: Assista esse vídeo do Chainksain.
(08/10/2020 13:39)annety Escreveu: esse tutorial é pra windows, como fazer pra transformar esse arquivo do sublime pra um cmd? (25/10/2020 15:37)Hazard Escreveu: (25/10/2020 15:06)annety Escreveu: não queria mais usar o sublime, queria usar o vscode, to usando só pra compilar o GM
alguem ajuda pls
veja esse video do chainksain, você irá conseguir
https://www.youtube.com/watch?v=jITcf95XGgA
Só baixar e ser feliz.
Servidor configurado
Tentei usar o seu .vscode/tasks.json
Mas não compila, olha como fica
Código: [/font][/size][/color]
[color=#333333][size=small][font=Tahoma, Verdana, Arial, sans-serif]> Executing task: /home/anty/Documents/sampserver/pawno/pawncc /home/anty/Documents/sampserver/gamemodes/TWD.pwn -D/home/anty/Documents/sampserver/gamemodes -i/home/anty/Documents/sampserver/pawno/include '-;+' '-(+' '-d3' <
Pawn compiler 3.10.20150531 Copyright (c) 1997-2006, ITB CompuPhase
Usage: pawncc <filename> [filename...] [options]
Options:
-A<num> alignment in bytes of the data segment and the stack
-a output assembler code
-C[+/-] compact encoding for output file (default=+)
-c<name> codepage name or number; e.g. 1252 for Windows Latin-1
-d<num> debugging level (default=-d1)
0 no symbolic information, no run-time checks
1 run-time checks, no symbolic information
2 full debug information and dynamic checking
3 same as -d2, but implies -O0
-e<name> set name of error file (quiet compile)
-i<name> path for include files
-l create list file (preprocess only)
-o<name> set base name of (P-code) output file
-O<num> optimization level (default=-O1)
0 no optimization
1 JIT-compatible optimizations only
2 full optimizations
-p<name> set name of "prefix" file
-r[name] write cross reference report to console or to specified file
-S<num> stack/heap size in cells (default=4096)
-s<num> skip lines from the input file
-t<num> TAB indent size (in character positions, default=8)
-v<num> verbosity level; 0=quiet, 1=normal, 2=verbose (default=1)
-w<num> disable a specific warning by its number
-X<num> abstract machine size limit in bytes
-XD<num> abstract machine data/stack size limit in bytes
-Z[+/-] run in compatibility mode (default=-)
-\ use '\' for escape characters
-^ use '^' for escape characters
-;[+/-] require a semicolon to end each statement (default=-)
-([+/-] require parantheses for function invocation (default=-)
sym=val define constant "sym" with value "val"
sym= define constant "sym" with value 0
Options with a value may optionally separate the value from the option letter
with a colon (":") or an equal sign ("="). That is, the options "-d0", "-d=0"
and "-d:0" are all equivalent.
The terminal process terminated with exit code: 3
Terminal will be reused by tasks, press any key to close it.
RE: Compilar GM com vscode - HenriqueAra1 - 04/11/2020
Assista a esse tutorial e tente, consegui por ele.
Youtube
RE: Compilar GM com vscode - domingues93 - 04/11/2020
(02/11/2020 23:39)annety Escreveu: (02/11/2020 15:13)João Pedro Escreveu: O processo do LInux e do Windows é o mesmo, basta fazer a substituição do caminho do binário do compilador.
Então eu to fazendo algo errado no .vscode?
(02/11/2020 15:36)domingues93 Escreveu: (27/10/2020 22:18)annety Escreveu: (05/10/2020 23:17)Gguiz Escreveu: Assista esse vídeo do Chainksain.
(08/10/2020 13:39)annety Escreveu: esse tutorial é pra windows, como fazer pra transformar esse arquivo do sublime pra um cmd? (25/10/2020 15:37)Hazard Escreveu: (25/10/2020 15:06)annety Escreveu: não queria mais usar o sublime, queria usar o vscode, to usando só pra compilar o GM
alguem ajuda pls
veja esse video do chainksain, você irá conseguir
https://www.youtube.com/watch?v=jITcf95XGgA
Só baixar e ser feliz.
Servidor configurado
Tentei usar o seu .vscode/tasks.json
Mas não compila, olha como fica
Código: [/font][/size][/color]
[color=#333333][size=small][font=Tahoma, Verdana, Arial, sans-serif]> Executing task: /home/anty/Documents/sampserver/pawno/pawncc /home/anty/Documents/sampserver/gamemodes/TWD.pwn -D/home/anty/Documents/sampserver/gamemodes -i/home/anty/Documents/sampserver/pawno/include '-;+' '-(+' '-d3' <
Pawn compiler 3.10.20150531 Copyright (c) 1997-2006, ITB CompuPhase
Usage: pawncc <filename> [filename...] [options]
Options:
-A<num> alignment in bytes of the data segment and the stack
-a output assembler code
-C[+/-] compact encoding for output file (default=+)
-c<name> codepage name or number; e.g. 1252 for Windows Latin-1
-d<num> debugging level (default=-d1)
0 no symbolic information, no run-time checks
1 run-time checks, no symbolic information
2 full debug information and dynamic checking
3 same as -d2, but implies -O0
-e<name> set name of error file (quiet compile)
-i<name> path for include files
-l create list file (preprocess only)
-o<name> set base name of (P-code) output file
-O<num> optimization level (default=-O1)
0 no optimization
1 JIT-compatible optimizations only
2 full optimizations
-p<name> set name of "prefix" file
-r[name] write cross reference report to console or to specified file
-S<num> stack/heap size in cells (default=4096)
-s<num> skip lines from the input file
-t<num> TAB indent size (in character positions, default=8)
-v<num> verbosity level; 0=quiet, 1=normal, 2=verbose (default=1)
-w<num> disable a specific warning by its number
-X<num> abstract machine size limit in bytes
-XD<num> abstract machine data/stack size limit in bytes
-Z[+/-] run in compatibility mode (default=-)
-\ use '\' for escape characters
-^ use '^' for escape characters
-;[+/-] require a semicolon to end each statement (default=-)
-([+/-] require parantheses for function invocation (default=-)
sym=val define constant "sym" with value "val"
sym= define constant "sym" with value 0
Options with a value may optionally separate the value from the option letter
with a colon (":") or an equal sign ("="). That is, the options "-d0", "-d=0"
and "-d:0" are all equivalent.
The terminal process terminated with exit code: 3
Terminal will be reused by tasks, press any key to close it.
Código PHP: { "version": "2.0.0", "tasks": [ { "label": "build", "type": "shell", "command": "${workspaceRoot}/pawno/pawncc", "args": [ "'${file}'", "'-D${fileDirname}'", "'-i${workspaceRoot}/pawno/include'", "'-;+'", "'-(+'", "'-d3'" ], "group": { "kind": "build", "isDefault": true }, "isBackground": false, "presentation": { "reveal": "always", "panel": "dedicated" }, "problemMatcher": "$pawncc" } ] }
RE: Compilar GM com vscode - annety - 04/11/2020
(04/11/2020 12:11)domingues93 Escreveu: (02/11/2020 23:39)annety Escreveu: (02/11/2020 15:13)João Pedro Escreveu: O processo do LInux e do Windows é o mesmo, basta fazer a substituição do caminho do binário do compilador.
Então eu to fazendo algo errado no .vscode?
(02/11/2020 15:36)domingues93 Escreveu: (27/10/2020 22:18)annety Escreveu: (05/10/2020 23:17)Gguiz Escreveu: Assista esse vídeo do Chainksain.
(08/10/2020 13:39)annety Escreveu: esse tutorial é pra windows, como fazer pra transformar esse arquivo do sublime pra um cmd? (25/10/2020 15:37)Hazard Escreveu: veja esse video do chainksain, você irá conseguir
https://www.youtube.com/watch?v=jITcf95XGgA
Só baixar e ser feliz.
Servidor configurado
Tentei usar o seu .vscode/tasks.json
Mas não compila, olha como fica
Código: [/font][/size][/color]
[color=#333333][size=small][font=Tahoma, Verdana, Arial, sans-serif]> Executing task: /home/anty/Documents/sampserver/pawno/pawncc /home/anty/Documents/sampserver/gamemodes/TWD.pwn -D/home/anty/Documents/sampserver/gamemodes -i/home/anty/Documents/sampserver/pawno/include '-;+' '-(+' '-d3' <
Pawn compiler 3.10.20150531 Copyright (c) 1997-2006, ITB CompuPhase
Usage: pawncc <filename> [filename...] [options]
Options:
-A<num> alignment in bytes of the data segment and the stack
-a output assembler code
-C[+/-] compact encoding for output file (default=+)
-c<name> codepage name or number; e.g. 1252 for Windows Latin-1
-d<num> debugging level (default=-d1)
0 no symbolic information, no run-time checks
1 run-time checks, no symbolic information
2 full debug information and dynamic checking
3 same as -d2, but implies -O0
-e<name> set name of error file (quiet compile)
-i<name> path for include files
-l create list file (preprocess only)
-o<name> set base name of (P-code) output file
-O<num> optimization level (default=-O1)
0 no optimization
1 JIT-compatible optimizations only
2 full optimizations
-p<name> set name of "prefix" file
-r[name] write cross reference report to console or to specified file
-S<num> stack/heap size in cells (default=4096)
-s<num> skip lines from the input file
-t<num> TAB indent size (in character positions, default=8)
-v<num> verbosity level; 0=quiet, 1=normal, 2=verbose (default=1)
-w<num> disable a specific warning by its number
-X<num> abstract machine size limit in bytes
-XD<num> abstract machine data/stack size limit in bytes
-Z[+/-] run in compatibility mode (default=-)
-\ use '\' for escape characters
-^ use '^' for escape characters
-;[+/-] require a semicolon to end each statement (default=-)
-([+/-] require parantheses for function invocation (default=-)
sym=val define constant "sym" with value "val"
sym= define constant "sym" with value 0
Options with a value may optionally separate the value from the option letter
with a colon (":") or an equal sign ("="). That is, the options "-d0", "-d=0"
and "-d:0" are all equivalent.
The terminal process terminated with exit code: 3
Terminal will be reused by tasks, press any key to close it.
Código PHP: { "version": "2.0.0", "tasks": [ { "label": "build", "type": "shell", "command": "${workspaceRoot}/pawno/pawncc", "args": [ "'${file}'", "'-D${fileDirname}'", "'-i${workspaceRoot}/pawno/include'", "'-;+'", "'-(+'", "'-d3'" ], "group": { "kind": "build", "isDefault": true }, "isBackground": false, "presentation": { "reveal": "always", "panel": "dedicated" }, "problemMatcher": "$pawncc" } ] }
Msma coisa, acho que já tava igual, eu tinha copiado do seu
RE: Compilar GM com vscode - domingues93 - 05/11/2020
Bom eu compilo o meu gamemode com essa configuração no linux mint 20 e não da nenhum problema.
RE: Compilar GM com vscode - annety - 05/11/2020
ué ;'(
teu keybidings.json tá
Código: { "key": "f5", "command": "workbench.action.tasks.build" }
?
RE: Compilar GM com vscode - annety - 14/11/2020
ainda tenho esperança
RE: Compilar GM com vscode - annety - 03/01/2021
po queria mt usar o vscode
nenhum anjo compilando isso no linux pra me salvar n?
RE: Compilar GM com vscode - annety - 10/01/2021
alguém?
RE: Compilar GM com vscode - annety - 19/06/2021
alguém tem alguma ideia? to quase desistindo
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