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[Ajuda] Objetos sumindo - Versão de Impressão +- Portal SAMP (https://portalsamp.com) +-- Fórum: SA-MP (https://portalsamp.com/forumdisplay.php?fid=5) +--- Fórum: Área de suporte (https://portalsamp.com/forumdisplay.php?fid=6) +--- Tópico: [Ajuda] Objetos sumindo (/showthread.php?tid=3949) Páginas:
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RE: Objetos sumindo - madrugada - 11/09/2023 QUANDO ADICIONO BARRIS DE PETRÓLEO NO CAMINHÃO, APÓS UM TEMPO, ELES SOMEM //_-_-_-_-_-ADICIONA BARRIS DE GASOLINA-_-_-_-_-_// CaminhaoObjectVehicle[CaminhaoVehicle[playerid]][0] = CreateDynamicObject(3633,0.0,0.0,-1000.0,0.0,0.0,0.0,-1, -1);//objeto criavel AttachDynamicObjectToVehicle(CaminhaoObjectVehicle[CaminhaoVehicle[playerid]][0], CaminhaoVehicle[playerid], -0.690, -4.691, 0.189, 0.000, 0.000, 0.000); CaminhaoObjectVehicle[CaminhaoVehicle[playerid]][1] = CreateDynamicObject(3633,0.0,0.0,-1000.0,0.0,0.0,0.0,-1, -1);//objeto criavel AttachDynamicObjectToVehicle(CaminhaoObjectVehicle[CaminhaoVehicle[playerid]][1], CaminhaoVehicle[playerid], 0.650, -4.691, 0.189, 0.000, 0.000, 0.000); CaminhaoObjectVehicle[CaminhaoVehicle[playerid]][2] = CreateDynamicObject(3633,0.0,0.0,-1000.0,0.0,0.0,0.0,-1, -1);//objeto criavel AttachDynamicObjectToVehicle(CaminhaoObjectVehicle[CaminhaoVehicle[playerid]][2], CaminhaoVehicle[playerid], 0.650, -3.281, 0.189, 0.000, 0.000, 0.000); CaminhaoObjectVehicle[CaminhaoVehicle[playerid]][3] = CreateDynamicObject(3633,0.0,0.0,-1000.0,0.0,0.0,0.0,-1, -1);//objeto criavel AttachDynamicObjectToVehicle(CaminhaoObjectVehicle[CaminhaoVehicle[playerid]][3], CaminhaoVehicle[playerid], -0.690, -3.302, 0.189, 0.000, 0.000, 0.000); CaminhaoObjectVehicle[CaminhaoVehicle[playerid]][4] = CreateDynamicObject(3633,0.0,0.0,-1000.0,0.0,0.0,0.0,-1, -1);//objeto criavel AttachDynamicObjectToVehicle(CaminhaoObjectVehicle[CaminhaoVehicle[playerid]][4], CaminhaoVehicle[playerid], -0.690, -1.941, 0.189, 0.000, 0.000, 0.000); CaminhaoObjectVehicle[CaminhaoVehicle[playerid]][5] = CreateDynamicObject(3633,0.0,0.0,-1000.0,0.0,0.0,0.0,-1, -1);//objeto criavel AttachDynamicObjectToVehicle(CaminhaoObjectVehicle[CaminhaoVehicle[playerid]][5], CaminhaoVehicle[playerid], 0.650, -1.931, 0.189, 0.000, 0.000, 0.000); GameTextForPlayer(playerid, "~w~Veiculo Carregado!", 2500, 3); |