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[Ajuda] Problema com SetTimerEx e ApplyAnimation - Versão de Impressão

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+--- Tópico: [Ajuda] Problema com SetTimerEx e ApplyAnimation (/showthread.php?tid=1008)



Problema com SetTimerEx e ApplyAnimation - akakecendo - 30/03/2021

Boa noite!

Estou com um problema na ApplyAnimation, sempre que uso ela junto a um settimer, o comando parece ignorar a anim e pular para a próxima callback, somente na rota 2 e assim em diante que a anim funciona... um exemplo abaixo.

if(Rotas[playerid] == 1 && CheckP[playerid] == 10 && !IsPlayerInAnyVehicle(playerid))
            {
                DisablePlayerCheckpoint(playerid);
                ApplyAnimation(playerid, "BOMBER", "BOM_PLANT", 4.1, 0, 1, 1, 0, 0, 1);
                SetTimerEx("armando", 2000, false, "i", playerid);
            }


Se puderem me ajudar, agradeço!
obs: Estou iniciando nos scripts...


RE: Problema com SetTimerEx e ApplyAnimation - DMOURA - 31/03/2021

Coloque isso
Código:
// topo do gm
new gPlayerAnimLibsPreloaded[MAX_PLAYERS];
// OnPlayerSpawn
if(!gPlayerAnimLibsPreloaded[playerid])
    {
        PreloadAnimLib(playerid,"AIRPORT");
        PreloadAnimLib(playerid,"Attractors");
        PreloadAnimLib(playerid,"BAR");
        PreloadAnimLib(playerid,"BASEBALL");
        PreloadAnimLib(playerid,"BD_FIRE");
        PreloadAnimLib(playerid,"benchpress");
        PreloadAnimLib(playerid,"BF_injection");
        PreloadAnimLib(playerid,"BIKED");
        PreloadAnimLib(playerid,"BIKEH");
        PreloadAnimLib(playerid,"BIKELEAP");
        PreloadAnimLib(playerid,"BIKES");
        PreloadAnimLib(playerid,"BIKEV");
        PreloadAnimLib(playerid,"BIKE_DBZ");
        PreloadAnimLib(playerid,"BMX");
        PreloadAnimLib(playerid,"BOX");
        PreloadAnimLib(playerid,"BSKTBALL");
        PreloadAnimLib(playerid,"BUDDY");
        PreloadAnimLib(playerid,"BUS");
        PreloadAnimLib(playerid,"CAMERA");
        PreloadAnimLib(playerid,"CAR");
        PreloadAnimLib(playerid,"CAR_CHAT");
        PreloadAnimLib(playerid,"CASINO");
        PreloadAnimLib(playerid,"CHAINSAW");
        PreloadAnimLib(playerid,"CHOPPA");
        PreloadAnimLib(playerid,"CLOTHES");
        PreloadAnimLib(playerid,"COACH");
        PreloadAnimLib(playerid,"COLT45");
        PreloadAnimLib(playerid,"COP_DVBYZ");
        PreloadAnimLib(playerid,"CRIB");
        PreloadAnimLib(playerid,"DAM_JUMP");
        PreloadAnimLib(playerid,"DANCING");
        PreloadAnimLib(playerid,"DILDO");
        PreloadAnimLib(playerid,"DODGE");
        PreloadAnimLib(playerid,"DOZER");
        PreloadAnimLib(playerid,"DRIVEBYS");
        PreloadAnimLib(playerid,"FAT");
        PreloadAnimLib(playerid,"FIGHT_B");
        PreloadAnimLib(playerid,"FIGHT_C");
        PreloadAnimLib(playerid,"FIGHT_D");
        PreloadAnimLib(playerid,"FIGHT_E");
        PreloadAnimLib(playerid,"FINALE");
        PreloadAnimLib(playerid,"FINALE2");
        PreloadAnimLib(playerid,"Flowers");
        PreloadAnimLib(playerid,"FOOD");
        PreloadAnimLib(playerid,"Freeweights");
        PreloadAnimLib(playerid,"GANGS");
        PreloadAnimLib(playerid,"GHANDS");
        PreloadAnimLib(playerid,"GHETTO_DB");
        PreloadAnimLib(playerid,"goggles");
        PreloadAnimLib(playerid,"GRAFFITI");
        PreloadAnimLib(playerid,"GRAVEYARD");
        PreloadAnimLib(playerid,"GRENADE");
        PreloadAnimLib(playerid,"GYMNASIUM");
        PreloadAnimLib(playerid,"HAIRCUTS");
        PreloadAnimLib(playerid,"HEIST9");
        PreloadAnimLib(playerid,"INT_HOUSE");
        PreloadAnimLib(playerid,"INT_OFFICE");
        PreloadAnimLib(playerid,"INT_SHOP");
        PreloadAnimLib(playerid,"JST_BUISNESS");
        PreloadAnimLib(playerid,"KART");
        PreloadAnimLib(playerid,"KISSING");
        PreloadAnimLib(playerid,"KNIFE");
        PreloadAnimLib(playerid,"LAPDAN1");
        PreloadAnimLib(playerid,"LAPDAN2");
        PreloadAnimLib(playerid,"LAPDAN3");
        PreloadAnimLib(playerid,"LOWRIDER");
        PreloadAnimLib(playerid,"MD_CHASE");
        PreloadAnimLib(playerid,"MEDIC");
        PreloadAnimLib(playerid,"MD_END");
        PreloadAnimLib(playerid,"MISC");
        PreloadAnimLib(playerid,"MTB");
        PreloadAnimLib(playerid,"MUSCULAR");
        PreloadAnimLib(playerid,"NEVADA");
        PreloadAnimLib(playerid,"ON_LOOKERS");
        PreloadAnimLib(playerid,"OTB");
        PreloadAnimLib(playerid,"PARACHUTE");
        PreloadAnimLib(playerid,"PARK");
        PreloadAnimLib(playerid,"PAULNMAC");
        PreloadAnimLib(playerid,"PED");
        PreloadAnimLib(playerid,"PLAYER_DVBYS");
        PreloadAnimLib(playerid,"PLAYIDLES");
        PreloadAnimLib(playerid,"POLICE");
        PreloadAnimLib(playerid,"POOL");
        PreloadAnimLib(playerid,"POOR");
        PreloadAnimLib(playerid,"PYTHON");
        PreloadAnimLib(playerid,"QUAD");
        PreloadAnimLib(playerid,"QUAD_DBZ");
        PreloadAnimLib(playerid,"RIFLE");
        PreloadAnimLib(playerid,"RIOT");
        PreloadAnimLib(playerid,"ROB_BANK");
        PreloadAnimLib(playerid,"ROCKET");
        PreloadAnimLib(playerid,"RUSTLER");
        PreloadAnimLib(playerid,"RYDER");
        PreloadAnimLib(playerid,"SCRATCHING");
        PreloadAnimLib(playerid,"SHAMAL");
        PreloadAnimLib(playerid,"SHOTGUN");
        PreloadAnimLib(playerid,"SILENCED");
        PreloadAnimLib(playerid,"SKATE");
        PreloadAnimLib(playerid,"SPRAYCAN");
        PreloadAnimLib(playerid,"STRIP");
        PreloadAnimLib(playerid,"SUNBATHE");
        PreloadAnimLib(playerid,"SWAT");
        PreloadAnimLib(playerid,"SWEET");
        PreloadAnimLib(playerid,"SWIM");
        PreloadAnimLib(playerid,"SWORD");
        PreloadAnimLib(playerid,"TANK");
        PreloadAnimLib(playerid,"TATTOOS");
        PreloadAnimLib(playerid,"TEC");
        PreloadAnimLib(playerid,"TRAIN");
        PreloadAnimLib(playerid,"TRUCK");
        PreloadAnimLib(playerid,"UZI");
        PreloadAnimLib(playerid,"VAN");
        PreloadAnimLib(playerid,"VENDING");
        PreloadAnimLib(playerid,"VORTEX");
        PreloadAnimLib(playerid,"WAYFARER");
        PreloadAnimLib(playerid,"WEAPONS");
        PreloadAnimLib(playerid,"WUZI");
        PreloadAnimLib(playerid,"SNM");
        PreloadAnimLib(playerid,"BLOWJOBZ");
        PreloadAnimLib(playerid,"SEX");
        PreloadAnimLib(playerid,"BOMBER");
        PreloadAnimLib(playerid,"RAPPING");
        PreloadAnimLib(playerid,"SHOP");
        PreloadAnimLib(playerid,"BEACH");
        PreloadAnimLib(playerid,"SMOKING");
        PreloadAnimLib(playerid,"FOOD");
        PreloadAnimLib(playerid,"ON_LOOKERS");
        PreloadAnimLib(playerid,"DEALER");
        PreloadAnimLib(playerid,"CRACK");
        PreloadAnimLib(playerid,"CARRY");
        PreloadAnimLib(playerid,"COP_AMBIENT");
        PreloadAnimLib(playerid,"PARK");
        PreloadAnimLib(playerid,"INT_HOUSE");
        PreloadAnimLib(playerid,"FOOD");
        gPlayerAnimLibsPreloaded[playerid] = 1;
    }
PreloadAnimLib(playerid, animlib[])
{
    ApplyAnimation(playerid,animlib,"null",0.0,0,0,0,0,0,1);
}



RE: Problema com SetTimerEx e ApplyAnimation - akakecendo - 31/03/2021

Bom dia!

Obrigado DMOURA, funcionou aqui!