new PegarCarro[MAX_PLAYERS],
PlayerInfo[MAX_PLAYERS];
new VehicleNames[212][] =
{
"Landstalker","Bravura","Buffalo","Linerunner","Pereniel","Sentinel","Dumper","Firetruck","Trashmaster","Stretch","Manana","Infernus",
"Voodoo","Pony","Mule","Cheetah","Ambulance","Leviathan","Moonbeam","Esperanto","Taxi","Washington","Bobcat","Mr Whoopee","BF Injection",
"Hunter","Premier","Enforcer","Securicar","Banshee","Predator","Bus","Rhino","Barracks","Hotknife","Trailer","Previon","Coach","Cabbie",
"Stallion","Rumpo","RC Bandit","Romero","Packer","Monster","Admiral","Squalo","Seasparrow","Pizzaboy","Tram","Trailer","Turismo","Speeder",
"Reefer","Tropic","Flatbed","Yankee","Caddy","Solair","Berkley's RC Van","Skimmer","PCJ-600","Faggio","Freeway","RC Baron","RC Raider",
"Glendale","Oceanic","Sanchez","Sparrow","Patriot","Quad","Coastguard","Dinghy","Hermes","Sabre","Rustler","ZR3 50","Walton","Regina",
"Comet","BMX","Burrito","Camper","Marquis","Baggage","Dozer","Maverick","News Chopper","Rancher","FBI Rancher","Virgo","Greenwood",
"Jetmax","Hotring","Sandking","Blista Compact","Police Maverick","Boxville","Benson","Mesa","RC Goblin","Hotring Racer A","Hotring Racer B",
"Bloodring Banger","Rancher","Super GT","Elegant","Journey","Bike","Mountain Bike","Beagle","Cropdust","Stunt","Tanker","RoadTrain",
"Nebula","Majestic","Buccaneer","Shamal","Hydra","FCR-900","NRG-500","HPV1000","Cement Truck","Tow Truck","Fortune","Cadrona","FBI Truck",
"Willard","Forklift","Tractor","Combine","Feltzer","Remington","Slamvan","Blade","Freight","Streak","Vortex","Vincent","Bullet","Clover",
"Sadler","Firetruck","Hustler","Intruder","Primo","Cargobob","Tampa","Sunrise","Merit","Utility","Nevada","Yosemite","Windsor","Monster A",
"Monster B","Uranus","Jester","Sultan","Stratum","Elegy","Raindance","RC Tiger","Flash","Tahoma","Savanna","Bandito","Freight","Trailer",
"Kart","Mower","Duneride","Sweeper","Broadway","Tornado","AT-400","DFT-30","Huntley","Stafford","BF-400","Newsvan","Tug","Trailer A","Emperor",
"Wayfarer","Euros","Hotdog","Club","Trailer B","Trailer C","Andromada","Dodo","RC Cam","Launch","Police Car (LSPD)","Police Car (SFPD)",
"Police Car (LVPD)","Police Ranger","Picador","S.W.A.T. Van","Alpha","Phoenix","Glendale","Sadler","Luggage Trailer A","Luggage Trailer B",
"Stair Trailer","Boxville","Farm Plow","Utility Trailer"
};
CMD:car(playerid, params[])
{
new GetVehicle[15], Cor, Cor2, string[400];
new Float:Angle,int1; GetPlayerPos(playerid, X,Y,Z); GetPlayerFacingAngle(playerid,Angle); int1 = GetPlayerInterior(playerid);
if(pDados[playerid][Preso] == 1) return SendClientMessage(playerid,Vermelho, "{FF0000}[ERRO]: {FFFFFF}Você não pode usar comandos quando está Preso!");
if(AFK[playerid] == true) return SendClientMessage(playerid, Vermelho, "{00FF00}[TheLastZone]: {FFFFFF}Você não pode usar comandos estando no Modo Ausente.");
if(ArenaDeathMatch[playerid] == true) return SendClientMessage(playerid, Vermelho, "{00FF00}[TheLastZone]: {FFFFFF}Você não pode usar comandos na Arena de DeathMatch.");
if(sscanf(params, "s[15]ii", GetVehicle, Cor, Cor2)) return SendClientMessage(playerid, Vermelho, "{00FF00}[TheLastZone]: {FFFFFF}Use /Car [Nome do Veículo] [Cor1] [Cor2].");
new bool:existe, VeiculoID;
for(new r = 0;r < 212; r++)
{
if(!strcmp(GetVehicle, VehicleNames[r],true))
{
existe = true;
}
if(!strcmp(GetVehicle, VehicleNames[r],true)) VeiculoID = (r+400);
}
if(!existe) return SendClientMessage(playerid, Vermelho, "{FF0000}[ERRO]: {FFFFFF}Esse veículo não existe.");
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
DestroyVehicle(GetPlayerVehicleID(playerid));
PegarCarro[playerid] = CreateVehicle(VeiculoID, X,Y,Z+1, Angle, Cor, Cor2, 0);
LinkVehicleToInterior(PegarCarro[playerid],int1);
SetVehicleVirtualWorld(PegarCarro[playerid] ,GetPlayerVirtualWorld(playerid));
PutPlayerInVehicle(playerid,PegarCarro[playerid], 0);
format(string, sizeof(string), "{00FF00}[TheLastZone]: {FFFFFF}Veículo criado com sucesso! (Nome: {FF0000}%s{FFFFFF} Cores: {FF0000}%d / %d{FFFFFF}).", VehicleNames[VeiculoID-400],Cor,Cor2);
SendClientMessage(playerid, Vermelho, string);
}
if(GetPlayerState(playerid) == PLAYER_STATE_ONFOOT)
{
if(VeiculoOcupado(PegarCarro[playerid])) {} else DestroyVehicle(GetPlayerVehicleID(playerid));
PegarCarro[playerid] = CreateVehicle(VeiculoID, X,Y,Z+1, Angle, Cor, Cor2, 0);
LinkVehicleToInterior(PegarCarro[playerid],int1);
PlayerInfo[playerid] = PegarCarro[playerid];
SetVehicleVirtualWorld(PegarCarro[playerid],GetPlayerVirtualWorld(playerid));
PutPlayerInVehicle(playerid,PegarCarro[playerid], 0);
format(string, sizeof(string), "{00FF00}[TheLastZone]: {FFFFFF}Veículo criado com sucesso! (Nome: {FF0000}%s{FFFFFF} Cores: {FF0000}%d / %d{FFFFFF}).", VehicleNames[VeiculoID-400],Cor,Cor2);
SendClientMessage(playerid, Vermelho, string);
}
return 1;
}