Problemas na textdraw - MiguelOFF - 17/03/2022
Galera eu sou novo aqui, recentemente fiquei interessado em aprender sobre a linguagem pawn, e criar um servidor de teste, para ver se fica bom. Eu tô tendo problemas na textdraw, e queria saber se alguem pode me ajudar a entender o que eu fiz de errado, nesse código abaixo:
Lembrando que eu sou muito leigo nisso mas quero muito aprender.
erro no PAWN Compiler: error 001:
expected token: "{", but found "-label-"
error 001: expected token: "}", but found ";"
código:
//Player TextDraws:
new PlayerText:Menu_SKIN[MAX_PLAYERS][23] = PlayerText:INVALID_TEXT_DRAW; // acho q o erro acontece aqui
CMD:comprarskin(playerid){
//Loja de skin
//loja de skin
Menu_SKIN[playerid][0] = CreatePlayerTextDraw(playerid, 91.999908, 141.466644, "box");
PlayerTextDrawLetterSize(playerid, Menu_SKIN[playerid][0], 0.000000, 29.300003);
PlayerTextDrawTextSize(playerid, Menu_SKIN[playerid][0], 570.966308, 0.000000);
PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][0], 1);
PlayerTextDrawColor(playerid, Menu_SKIN[playerid][0], -1);
PlayerTextDrawUseBox(playerid, Menu_SKIN[playerid][0], 1);
PlayerTextDrawBoxColor(playerid, Menu_SKIN[playerid][0], 16777139);
PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][0], 0);
PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][0], -225);
PlayerTextDrawFont(playerid, Menu_SKIN[playerid][0], 1);
PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][0], 1);
Menu_SKIN[playerid][1] = CreatePlayerTextDraw(playerid, 492.000000, 148.933288, "box");
PlayerTextDrawLetterSize(playerid, Menu_SKIN[playerid][1], 0.000000, 1.900000);
PlayerTextDrawTextSize(playerid, Menu_SKIN[playerid][1], 559.000000, 0.000000);
PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][1], 1);
PlayerTextDrawColor(playerid, Menu_SKIN[playerid][1], -16776961);
PlayerTextDrawUseBox(playerid, Menu_SKIN[playerid][1], 1);
PlayerTextDrawBoxColor(playerid, Menu_SKIN[playerid][1], -16776961);
PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][1], 0);
PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][1], 255);
PlayerTextDrawFont(playerid, Menu_SKIN[playerid][1], 1);
PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][1], 1);
Menu_SKIN[playerid][2] = CreatePlayerTextDraw(playerid, 493.500030, 148.766571, "fechar");
PlayerTextDrawLetterSize(playerid, Menu_SKIN[playerid][2], 0.400000, 1.600000);
PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][2], 1);
PlayerTextDrawColor(playerid, Menu_SKIN[playerid][2], 255);
PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][2], 0);
PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][2], 255);
PlayerTextDrawFont(playerid, Menu_SKIN[playerid][2], 2);
PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][2], 1);
PlayerTextDrawSetSelectable(playerid, Menu_SKIN[playerid][2], true);
Menu_SKIN[playerid][3] = CreatePlayerTextDraw(playerid, 98.299690, 386.999755, "box");
PlayerTextDrawLetterSize(playerid, Menu_SKIN[playerid][3], 0.000000, 1.388007);
PlayerTextDrawTextSize(playerid, Menu_SKIN[playerid][3], 176.901336, 0.000000);
PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][3], 1);
PlayerTextDrawColor(playerid, Menu_SKIN[playerid][3], -1);
PlayerTextDrawUseBox(playerid, Menu_SKIN[playerid][3], 1);
PlayerTextDrawBoxColor(playerid, Menu_SKIN[playerid][3], -1);
PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][3], 0);
PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][3], 255);
PlayerTextDrawFont(playerid, Menu_SKIN[playerid][3], 1);
PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][3], 1);
Menu_SKIN[playerid][4] = CreatePlayerTextDraw(playerid, 96.199676, 385.099884, "anterior");
PlayerTextDrawLetterSize(playerid, Menu_SKIN[playerid][4], 0.400000, 1.600000);
PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][4], 1);
PlayerTextDrawColor(playerid, Menu_SKIN[playerid][4], 255);
PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][4], 0);
PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][4], 255);
PlayerTextDrawFont(playerid, Menu_SKIN[playerid][4], 2);
PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][4], 1);
PlayerTextDrawSetSelectable(playerid, Menu_SKIN[playerid][4], true);
Menu_SKIN[playerid][5] = CreatePlayerTextDraw(playerid, 482.200012, 387.632873, "box");
PlayerTextDrawLetterSize(playerid, Menu_SKIN[playerid][5], 0.000000, 1.299999);
PlayerTextDrawTextSize(playerid, Menu_SKIN[playerid][5], 563.199951, 0.000000);
PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][5], 1);
PlayerTextDrawColor(playerid, Menu_SKIN[playerid][5], -1);
PlayerTextDrawUseBox(playerid, Menu_SKIN[playerid][5], 1);
PlayerTextDrawBoxColor(playerid, Menu_SKIN[playerid][5], -1);
PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][5], 0);
PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][5], 255);
PlayerTextDrawFont(playerid, Menu_SKIN[playerid][5], 1);
PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][5], 1);
Menu_SKIN[playerid][6] = CreatePlayerTextDraw(playerid, 487.900177, 385.066650, "proximo");
PlayerTextDrawLetterSize(playerid, Menu_SKIN[playerid][6], 0.400000, 1.600000);
PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][6], 1);
PlayerTextDrawColor(playerid, Menu_SKIN[playerid][6], 255);
PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][6], 0);
PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][6], 255);
PlayerTextDrawFont(playerid, Menu_SKIN[playerid][6], 2);
PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][6], 1);
PlayerTextDrawSetSelectable(playerid, Menu_SKIN[playerid][6], true);
Menu_SKIN[playerid][7] = CreatePlayerTextDraw(playerid, 490.000000, 179.266647, "");
PlayerTextDrawTextSize(playerid, Menu_SKIN[playerid][7], 69.000000, 93.000000);
PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][7], 1);
PlayerTextDrawColor(playerid, Menu_SKIN[playerid][7], -1);
PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][7], 0);
PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][7], -1);
PlayerTextDrawFont(playerid, Menu_SKIN[playerid][7], 5);
PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][7], 0);
PlayerTextDrawSetSelectable(playerid, Menu_SKIN[playerid][7], true);
PlayerTextDrawSetPreviewModel(playerid, Menu_SKIN[playerid][7], 26);
PlayerTextDrawSetPreviewRot(playerid, Menu_SKIN[playerid][7], 0.000000, 0.000000, 0.000000, 1.000000);
Menu_SKIN[playerid][8] = CreatePlayerTextDraw(playerid, 413.000000, 179.233352, "");
PlayerTextDrawTextSize(playerid, Menu_SKIN[playerid][8], 69.000000, 93.000000);
PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][8], 1);
PlayerTextDrawColor(playerid, Menu_SKIN[playerid][8], -1);
PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][8], 0);
PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][8], -1);
PlayerTextDrawFont(playerid, Menu_SKIN[playerid][8], 5);
PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][8], 0);
PlayerTextDrawSetSelectable(playerid, Menu_SKIN[playerid][8], true);
PlayerTextDrawSetPreviewModel(playerid, Menu_SKIN[playerid][8], 26);
PlayerTextDrawSetPreviewRot(playerid, Menu_SKIN[playerid][8], 0.000000, 0.000000, 0.000000, 1.000000);
Menu_SKIN[playerid][9] = CreatePlayerTextDraw(playerid, 102.599594, 146.133285, "escolha_uma_skin");
PlayerTextDrawLetterSize(playerid, Menu_SKIN[playerid][9], 0.400000, 1.600000);
PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][9], 1);
PlayerTextDrawColor(playerid, Menu_SKIN[playerid][9], -1);
PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][9], 0);
PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][9], 255);
PlayerTextDrawFont(playerid, Menu_SKIN[playerid][9], 2);
PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][9], 1);
Menu_SKIN[playerid][10] = CreatePlayerTextDraw(playerid, 335.500091, 179.766662, "");
PlayerTextDrawTextSize(playerid, Menu_SKIN[playerid][10], 69.000000, 93.000000);
PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][10], 1);
PlayerTextDrawColor(playerid, Menu_SKIN[playerid][10], -1);
PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][10], 0);
PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][10], -1);
PlayerTextDrawFont(playerid, Menu_SKIN[playerid][10], 5);
PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][10], 0);
PlayerTextDrawSetSelectable(playerid, Menu_SKIN[playerid][10], true);
PlayerTextDrawSetPreviewModel(playerid, Menu_SKIN[playerid][10], 26);
PlayerTextDrawSetPreviewRot(playerid, Menu_SKIN[playerid][10], 0.000000, 0.000000, 0.000000, 1.000000);
Menu_SKIN[playerid][11] = CreatePlayerTextDraw(playerid, 258.199890, 179.899932, "");
PlayerTextDrawTextSize(playerid, Menu_SKIN[playerid][11], 69.000000, 93.000000);
PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][11], 1);
PlayerTextDrawColor(playerid, Menu_SKIN[playerid][11], -1);
PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][11], 0);
PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][11], -1);
PlayerTextDrawFont(playerid, Menu_SKIN[playerid][11], 5);
PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][11], 0);
PlayerTextDrawSetSelectable(playerid, Menu_SKIN[playerid][11], true);
PlayerTextDrawSetPreviewModel(playerid, Menu_SKIN[playerid][11], 26);
PlayerTextDrawSetPreviewRot(playerid, Menu_SKIN[playerid][11], 0.000000, 0.000000, 0.000000, 1.000000);
Menu_SKIN[playerid][12] = CreatePlayerTextDraw(playerid, 180.400085, 179.899948, "");
PlayerTextDrawTextSize(playerid, Menu_SKIN[playerid][12], 69.000000, 93.000000);
PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][12], 1);
PlayerTextDrawColor(playerid, Menu_SKIN[playerid][12], -1);
PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][12], 0);
PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][12], -1);
PlayerTextDrawFont(playerid, Menu_SKIN[playerid][12], 5);
PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][12], 0);
PlayerTextDrawSetSelectable(playerid, Menu_SKIN[playerid][12], true);
PlayerTextDrawSetPreviewModel(playerid, Menu_SKIN[playerid][12], 26);
PlayerTextDrawSetPreviewRot(playerid, Menu_SKIN[playerid][12], 0.000000, 0.000000, 0.000000, 1.000000);
Menu_SKIN[playerid][13] = CreatePlayerTextDraw(playerid, 102.800094, 179.899948, "");
PlayerTextDrawTextSize(playerid, Menu_SKIN[playerid][13], 69.000000, 93.000000);
PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][13], 1);
PlayerTextDrawColor(playerid, Menu_SKIN[playerid][13], -1);
PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][13], 0);
PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][13], -1);
PlayerTextDrawFont(playerid, Menu_SKIN[playerid][13], 5);
PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][13], 0);
PlayerTextDrawSetSelectable(playerid, Menu_SKIN[playerid][13], true);
PlayerTextDrawSetPreviewModel(playerid, Menu_SKIN[playerid][13], 26);
PlayerTextDrawSetPreviewRot(playerid, Menu_SKIN[playerid][13], 0.000000, 0.000000, 0.000000, 1.000000);
Menu_SKIN[playerid][14] = CreatePlayerTextDraw(playerid, 102.800109, 280.466705, "");
PlayerTextDrawTextSize(playerid, Menu_SKIN[playerid][14], 69.000000, 93.000000);
PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][14], 1);
PlayerTextDrawColor(playerid, Menu_SKIN[playerid][14], -1);
PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][14], 0);
PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][14], -1);
PlayerTextDrawFont(playerid, Menu_SKIN[playerid][14], 5);
PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][14], 0);
PlayerTextDrawSetSelectable(playerid, Menu_SKIN[playerid][14], true);
PlayerTextDrawSetPreviewModel(playerid, Menu_SKIN[playerid][14], 26);
PlayerTextDrawSetPreviewRot(playerid, Menu_SKIN[playerid][14], 0.000000, 0.000000, 0.000000, 1.000000);
Menu_SKIN[playerid][15] = CreatePlayerTextDraw(playerid, 180.502929, 280.466705, "");
PlayerTextDrawTextSize(playerid, Menu_SKIN[playerid][15], 69.000000, 93.000000);
PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][15], 1);
PlayerTextDrawColor(playerid, Menu_SKIN[playerid][15], -1);
PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][15], 0);
PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][15], -1);
PlayerTextDrawFont(playerid, Menu_SKIN[playerid][15], 5);
PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][15], 0);
PlayerTextDrawSetSelectable(playerid, Menu_SKIN[playerid][15], true);
PlayerTextDrawSetPreviewModel(playerid, Menu_SKIN[playerid][15], 26);
PlayerTextDrawSetPreviewRot(playerid, Menu_SKIN[playerid][15], 0.000000, 0.000000, 0.000000, 1.000000);
Menu_SKIN[playerid][16] = CreatePlayerTextDraw(playerid, 259.007720, 280.466705, "");
PlayerTextDrawTextSize(playerid, Menu_SKIN[playerid][16], 69.000000, 93.000000);
PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][16], 1);
PlayerTextDrawColor(playerid, Menu_SKIN[playerid][16], -1);
PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][16], 0);
PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][16], -1);
PlayerTextDrawFont(playerid, Menu_SKIN[playerid][16], 5);
PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][16], 0);
PlayerTextDrawSetSelectable(playerid, Menu_SKIN[playerid][16], true);
PlayerTextDrawSetPreviewModel(playerid, Menu_SKIN[playerid][16], 26);
PlayerTextDrawSetPreviewRot(playerid, Menu_SKIN[playerid][16], 0.000000, 0.000000, 0.000000, 1.000000);
Menu_SKIN[playerid][17] = CreatePlayerTextDraw(playerid, 335.912414, 280.466705, "");
PlayerTextDrawTextSize(playerid, Menu_SKIN[playerid][17], 69.000000, 93.000000);
PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][17], 1);
PlayerTextDrawColor(playerid, Menu_SKIN[playerid][17], -1);
PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][17], 0);
PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][17], -1);
PlayerTextDrawFont(playerid, Menu_SKIN[playerid][17], 5);
PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][17], 0);
PlayerTextDrawSetSelectable(playerid, Menu_SKIN[playerid][17], true);
PlayerTextDrawSetPreviewModel(playerid, Menu_SKIN[playerid][17], 26);
PlayerTextDrawSetPreviewRot(playerid, Menu_SKIN[playerid][17], 0.000000, 0.000000, 0.000000, 1.000000);
Menu_SKIN[playerid][18] = CreatePlayerTextDraw(playerid, 412.817108, 280.466705, "");
PlayerTextDrawTextSize(playerid, Menu_SKIN[playerid][18], 69.000000, 93.000000);
PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][18], 1);
PlayerTextDrawColor(playerid, Menu_SKIN[playerid][18], -1);
PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][18], 0);
PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][18], -1);
PlayerTextDrawFont(playerid, Menu_SKIN[playerid][18], 5);
PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][18], 0);
PlayerTextDrawSetSelectable(playerid, Menu_SKIN[playerid][18], true);
PlayerTextDrawSetPreviewModel(playerid, Menu_SKIN[playerid][18], 26);
PlayerTextDrawSetPreviewRot(playerid, Menu_SKIN[playerid][18], 0.000000, 0.000000, 0.000000, 1.000000);
Menu_SKIN[playerid][19] = CreatePlayerTextDraw(playerid, 489.421783, 280.466705, "");
PlayerTextDrawTextSize(playerid, Menu_SKIN[playerid][19], 69.000000, 93.000000);
PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][19], 1);
PlayerTextDrawColor(playerid, Menu_SKIN[playerid][19], -1);
PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][19], 0);
PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][19], -1);
PlayerTextDrawFont(playerid, Menu_SKIN[playerid][19], 5);
PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][19], 0);
PlayerTextDrawSetSelectable(playerid, Menu_SKIN[playerid][19], true);
PlayerTextDrawSetPreviewModel(playerid, Menu_SKIN[playerid][19], 26);
PlayerTextDrawSetPreviewRot(playerid, Menu_SKIN[playerid][19], 0.000000, 0.000000, 0.000000, 1.000000);
Menu_SKIN[playerid][20] = CreatePlayerTextDraw(playerid, 321.300384, 385.066436, "1/1");
PlayerTextDrawLetterSize(playerid, Menu_SKIN[playerid][20], 0.400000, 1.600000);
PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][20], 1);
PlayerTextDrawColor(playerid, Menu_SKIN[playerid][20], -1);
PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][20], 0);
PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][20], 255);
PlayerTextDrawFont(playerid, Menu_SKIN[playerid][20], 1);
PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][20], 1);
Menu_SKIN[playerid][21] = CreatePlayerTextDraw(playerid, 189.299957, 385.999938, "<<<<<<<<<<<<<");
PlayerTextDrawLetterSize(playerid, Menu_SKIN[playerid][21], 0.400000, 1.600000);
PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][21], 1);
PlayerTextDrawColor(playerid, Menu_SKIN[playerid][21], -1);
PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][21], 0);
PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][21], 255);
PlayerTextDrawFont(playerid, Menu_SKIN[playerid][21], 1);
PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][21], 1);
Menu_SKIN[playerid][22] = CreatePlayerTextDraw(playerid, 350.000000, 385.600219, ">>>>>>>>>>>>");
PlayerTextDrawLetterSize(playerid, Menu_SKIN[playerid][22], 0.400000, 1.600000);
PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][22], 1);
PlayerTextDrawColor(playerid, Menu_SKIN[playerid][22], -1);
PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][22], 0);
PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][22], 255);
PlayerTextDrawFont(playerid, Menu_SKIN[playerid][22], 1);
PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][22], 1);
SelectTextDraw(playerid, Verde);// para aparecer o mouse
PlayerTextDrawShow(playerid, Menu_SKIN[playerid][0]);
PlayerTextDrawShow(playerid, Menu_SKIN[playerid][1]);
PlayerTextDrawShow(playerid, Menu_SKIN[playerid][2]);
PlayerTextDrawShow(playerid, Menu_SKIN[playerid][3]);
PlayerTextDrawShow(playerid, Menu_SKIN[playerid][4]);
PlayerTextDrawShow(playerid, Menu_SKIN[playerid][5]);
PlayerTextDrawShow(playerid, Menu_SKIN[playerid][6]);
PlayerTextDrawShow(playerid, Menu_SKIN[playerid][7]);
PlayerTextDrawShow(playerid, Menu_SKIN[playerid][8]);
PlayerTextDrawShow(playerid, Menu_SKIN[playerid][9]);
PlayerTextDrawShow(playerid, Menu_SKIN[playerid][10]);
PlayerTextDrawShow(playerid, Menu_SKIN[playerid][11]);
PlayerTextDrawShow(playerid, Menu_SKIN[playerid][12]);
PlayerTextDrawShow(playerid, Menu_SKIN[playerid][13]);
PlayerTextDrawShow(playerid, Menu_SKIN[playerid][14]);
PlayerTextDrawShow(playerid, Menu_SKIN[playerid][15]);
PlayerTextDrawShow(playerid, Menu_SKIN[playerid][16]);
PlayerTextDrawShow(playerid, Menu_SKIN[playerid][17]);
PlayerTextDrawShow(playerid, Menu_SKIN[playerid][18]);
PlayerTextDrawShow(playerid, Menu_SKIN[playerid][19]);
PlayerTextDrawShow(playerid, Menu_SKIN[playerid][20]);
PlayerTextDrawShow(playerid, Menu_SKIN[playerid][21]);
PlayerTextDrawShow(playerid, Menu_SKIN[playerid][22]);
return 1;
}
public OnPlayerClickPlayerTextDraw(playerid, PlayerText:playertextid){
if(playertextid == PlayerText:INVALID_TEXT_DRAW){
SendClientMessage(playerid, Vermelho, "Teste");
PlayerTextDrawDestroy(playerid, Menu_SKIN[playerid][0]);
PlayerTextDrawDestroy(playerid, Menu_SKIN[playerid][1]);
PlayerTextDrawDestroy(playerid, Menu_SKIN[playerid][2]);
PlayerTextDrawDestroy(playerid, Menu_SKIN[playerid][3]);
PlayerTextDrawDestroy(playerid, Menu_SKIN[playerid][4]);
PlayerTextDrawDestroy(playerid, Menu_SKIN[playerid][5]);
PlayerTextDrawDestroy(playerid, Menu_SKIN[playerid][6]);
PlayerTextDrawDestroy(playerid, Menu_SKIN[playerid][7]);
PlayerTextDrawDestroy(playerid, Menu_SKIN[playerid][8]);
PlayerTextDrawDestroy(playerid, Menu_SKIN[playerid][9]);
PlayerTextDrawDestroy(playerid, Menu_SKIN[playerid][10]);
PlayerTextDrawDestroy(playerid, Menu_SKIN[playerid][11]);
PlayerTextDrawDestroy(playerid, Menu_SKIN[playerid][12]);
PlayerTextDrawDestroy(playerid, Menu_SKIN[playerid][13]);
PlayerTextDrawDestroy(playerid, Menu_SKIN[playerid][14]);
PlayerTextDrawDestroy(playerid, Menu_SKIN[playerid][15]);
PlayerTextDrawDestroy(playerid, Menu_SKIN[playerid][16]);
PlayerTextDrawDestroy(playerid, Menu_SKIN[playerid][17]);
PlayerTextDrawDestroy(playerid, Menu_SKIN[playerid][18]);
PlayerTextDrawDestroy(playerid, Menu_SKIN[playerid][19]);
PlayerTextDrawDestroy(playerid, Menu_SKIN[playerid][20]);
PlayerTextDrawDestroy(playerid, Menu_SKIN[playerid][21]);
PlayerTextDrawDestroy(playerid, Menu_SKIN[playerid][22]);
}
return 1;
}
RE: Problemas na textdraw - xbruno1000x - 17/03/2022
Código: new PlayerText:Menu_SKIN[MAX_PLAYERS][23];
Não faço ideia do porque você igual isso tudo a Invalid Textdraw, mas dessa forma deve funcionar corretamente.
RE: Problemas na textdraw - MiguelOFF - 17/03/2022
(17/03/2022 03:32)xbruno1000x Escreveu: Código: new PlayerText:Menu_SKIN[MAX_PLAYERS][23];
Não faço ideia do porque você igual isso tudo a Invalid Textdraw, mas dessa forma deve funcionar corretamente Olá Bruno. Eu quero fazer a textdraw sumir da tela quando ele aperta esc aí eu tentei colocar igual inválid Textdraw. E não deu certo tô doidinho aqui procurando saber como tira a textdraw da tela se puder me ajudar agradeço.
(17/03/2022 03:51)MiguelOFF Escreveu: (17/03/2022 03:32)xbruno1000x Escreveu: Código: new PlayerText:Menu_SKIN[MAX_PLAYERS][23];
Não faço ideia do porque você igual isso tudo a Invalid Textdraw, mas dessa forma deve funcionar corretamente Olá Bruno. Eu quero fazer a textdraw sumir da tela quando ele aperta esc aí eu tentei colocar igual inválid Textdraw. E não deu certo tô doidinho aqui procurando saber como tira a textdraw da tela se puder me ajudar agradeço.
Lá no final do código eu coloquei pra destruir a textdraw mas não tá funcionando entende
RE: Problemas na textdraw - Levi.M - 17/03/2022
Fiz do jeito que sei, tenta dessa forma:
Código PHP: //Adicione a variavel antes de OnPlayerConnect new PlayerText:Menu_SKIN[MAX_PLAYERS][23];
public OnPlayerConnect(playerid)//Carregar as textdraw aqui { Menu_SKIN[playerid][0] = CreatePlayerTextDraw(playerid, 91.999908, 141.466644, "box"); PlayerTextDrawLetterSize(playerid, Menu_SKIN[playerid][0], 0.000000, 29.300003); PlayerTextDrawTextSize(playerid, Menu_SKIN[playerid][0], 570.966308, 0.000000); PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][0], 1); PlayerTextDrawColor(playerid, Menu_SKIN[playerid][0], -1); PlayerTextDrawUseBox(playerid, Menu_SKIN[playerid][0], 1); PlayerTextDrawBoxColor(playerid, Menu_SKIN[playerid][0], 16777139); PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][0], 0); PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][0], -225); PlayerTextDrawFont(playerid, Menu_SKIN[playerid][0], 1); PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][0], 1);
Menu_SKIN[playerid][1] = CreatePlayerTextDraw(playerid, 492.000000, 148.933288, "box"); PlayerTextDrawLetterSize(playerid, Menu_SKIN[playerid][1], 0.000000, 1.900000); PlayerTextDrawTextSize(playerid, Menu_SKIN[playerid][1], 559.000000, 0.000000); PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][1], 1); PlayerTextDrawColor(playerid, Menu_SKIN[playerid][1], -16776961); PlayerTextDrawUseBox(playerid, Menu_SKIN[playerid][1], 1); PlayerTextDrawBoxColor(playerid, Menu_SKIN[playerid][1], -16776961); PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][1], 0); PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][1], 255); PlayerTextDrawFont(playerid, Menu_SKIN[playerid][1], 1); PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][1], 1);
Menu_SKIN[playerid][2] = CreatePlayerTextDraw(playerid, 493.500030, 148.766571, "fechar"); PlayerTextDrawLetterSize(playerid, Menu_SKIN[playerid][2], 0.400000, 1.600000); PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][2], 1); PlayerTextDrawColor(playerid, Menu_SKIN[playerid][2], 255); PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][2], 0); PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][2], 255); PlayerTextDrawFont(playerid, Menu_SKIN[playerid][2], 2); PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][2], 1); PlayerTextDrawSetSelectable(playerid, Menu_SKIN[playerid][2], true);
Menu_SKIN[playerid][3] = CreatePlayerTextDraw(playerid, 98.299690, 386.999755, "box"); PlayerTextDrawLetterSize(playerid, Menu_SKIN[playerid][3], 0.000000, 1.388007); PlayerTextDrawTextSize(playerid, Menu_SKIN[playerid][3], 176.901336, 0.000000); PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][3], 1); PlayerTextDrawColor(playerid, Menu_SKIN[playerid][3], -1); PlayerTextDrawUseBox(playerid, Menu_SKIN[playerid][3], 1); PlayerTextDrawBoxColor(playerid, Menu_SKIN[playerid][3], -1); PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][3], 0); PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][3], 255); PlayerTextDrawFont(playerid, Menu_SKIN[playerid][3], 1); PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][3], 1);
Menu_SKIN[playerid][4] = CreatePlayerTextDraw(playerid, 96.199676, 385.099884, "anterior"); PlayerTextDrawLetterSize(playerid, Menu_SKIN[playerid][4], 0.400000, 1.600000); PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][4], 1); PlayerTextDrawColor(playerid, Menu_SKIN[playerid][4], 255); PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][4], 0); PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][4], 255); PlayerTextDrawFont(playerid, Menu_SKIN[playerid][4], 2); PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][4], 1); PlayerTextDrawSetSelectable(playerid, Menu_SKIN[playerid][4], true);
Menu_SKIN[playerid][5] = CreatePlayerTextDraw(playerid, 482.200012, 387.632873, "box"); PlayerTextDrawLetterSize(playerid, Menu_SKIN[playerid][5], 0.000000, 1.299999); PlayerTextDrawTextSize(playerid, Menu_SKIN[playerid][5], 563.199951, 0.000000); PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][5], 1); PlayerTextDrawColor(playerid, Menu_SKIN[playerid][5], -1); PlayerTextDrawUseBox(playerid, Menu_SKIN[playerid][5], 1); PlayerTextDrawBoxColor(playerid, Menu_SKIN[playerid][5], -1); PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][5], 0); PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][5], 255); PlayerTextDrawFont(playerid, Menu_SKIN[playerid][5], 1); PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][5], 1);
Menu_SKIN[playerid][6] = CreatePlayerTextDraw(playerid, 487.900177, 385.066650, "proximo"); PlayerTextDrawLetterSize(playerid, Menu_SKIN[playerid][6], 0.400000, 1.600000); PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][6], 1); PlayerTextDrawColor(playerid, Menu_SKIN[playerid][6], 255); PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][6], 0); PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][6], 255); PlayerTextDrawFont(playerid, Menu_SKIN[playerid][6], 2); PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][6], 1); PlayerTextDrawSetSelectable(playerid, Menu_SKIN[playerid][6], true);
Menu_SKIN[playerid][7] = CreatePlayerTextDraw(playerid, 490.000000, 179.266647, ""); PlayerTextDrawTextSize(playerid, Menu_SKIN[playerid][7], 69.000000, 93.000000); PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][7], 1); PlayerTextDrawColor(playerid, Menu_SKIN[playerid][7], -1); PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][7], 0); PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][7], -1); PlayerTextDrawFont(playerid, Menu_SKIN[playerid][7], 5); PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][7], 0); PlayerTextDrawSetSelectable(playerid, Menu_SKIN[playerid][7], true); PlayerTextDrawSetPreviewModel(playerid, Menu_SKIN[playerid][7], 26); PlayerTextDrawSetPreviewRot(playerid, Menu_SKIN[playerid][7], 0.000000, 0.000000, 0.000000, 1.000000);
Menu_SKIN[playerid][8] = CreatePlayerTextDraw(playerid, 413.000000, 179.233352, ""); PlayerTextDrawTextSize(playerid, Menu_SKIN[playerid][8], 69.000000, 93.000000); PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][8], 1); PlayerTextDrawColor(playerid, Menu_SKIN[playerid][8], -1); PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][8], 0); PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][8], -1); PlayerTextDrawFont(playerid, Menu_SKIN[playerid][8], 5); PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][8], 0); PlayerTextDrawSetSelectable(playerid, Menu_SKIN[playerid][8], true); PlayerTextDrawSetPreviewModel(playerid, Menu_SKIN[playerid][8], 26); PlayerTextDrawSetPreviewRot(playerid, Menu_SKIN[playerid][8], 0.000000, 0.000000, 0.000000, 1.000000);
Menu_SKIN[playerid][9] = CreatePlayerTextDraw(playerid, 102.599594, 146.133285, "escolha_uma_skin"); PlayerTextDrawLetterSize(playerid, Menu_SKIN[playerid][9], 0.400000, 1.600000); PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][9], 1); PlayerTextDrawColor(playerid, Menu_SKIN[playerid][9], -1); PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][9], 0); PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][9], 255); PlayerTextDrawFont(playerid, Menu_SKIN[playerid][9], 2); PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][9], 1);
Menu_SKIN[playerid][10] = CreatePlayerTextDraw(playerid, 335.500091, 179.766662, ""); PlayerTextDrawTextSize(playerid, Menu_SKIN[playerid][10], 69.000000, 93.000000); PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][10], 1); PlayerTextDrawColor(playerid, Menu_SKIN[playerid][10], -1); PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][10], 0); PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][10], -1); PlayerTextDrawFont(playerid, Menu_SKIN[playerid][10], 5); PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][10], 0); PlayerTextDrawSetSelectable(playerid, Menu_SKIN[playerid][10], true); PlayerTextDrawSetPreviewModel(playerid, Menu_SKIN[playerid][10], 26); PlayerTextDrawSetPreviewRot(playerid, Menu_SKIN[playerid][10], 0.000000, 0.000000, 0.000000, 1.000000);
Menu_SKIN[playerid][11] = CreatePlayerTextDraw(playerid, 258.199890, 179.899932, ""); PlayerTextDrawTextSize(playerid, Menu_SKIN[playerid][11], 69.000000, 93.000000); PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][11], 1); PlayerTextDrawColor(playerid, Menu_SKIN[playerid][11], -1); PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][11], 0); PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][11], -1); PlayerTextDrawFont(playerid, Menu_SKIN[playerid][11], 5); PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][11], 0); PlayerTextDrawSetSelectable(playerid, Menu_SKIN[playerid][11], true); PlayerTextDrawSetPreviewModel(playerid, Menu_SKIN[playerid][11], 26); PlayerTextDrawSetPreviewRot(playerid, Menu_SKIN[playerid][11], 0.000000, 0.000000, 0.000000, 1.000000);
Menu_SKIN[playerid][12] = CreatePlayerTextDraw(playerid, 180.400085, 179.899948, ""); PlayerTextDrawTextSize(playerid, Menu_SKIN[playerid][12], 69.000000, 93.000000); PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][12], 1); PlayerTextDrawColor(playerid, Menu_SKIN[playerid][12], -1); PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][12], 0); PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][12], -1); PlayerTextDrawFont(playerid, Menu_SKIN[playerid][12], 5); PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][12], 0); PlayerTextDrawSetSelectable(playerid, Menu_SKIN[playerid][12], true); PlayerTextDrawSetPreviewModel(playerid, Menu_SKIN[playerid][12], 26); PlayerTextDrawSetPreviewRot(playerid, Menu_SKIN[playerid][12], 0.000000, 0.000000, 0.000000, 1.000000);
Menu_SKIN[playerid][13] = CreatePlayerTextDraw(playerid, 102.800094, 179.899948, ""); PlayerTextDrawTextSize(playerid, Menu_SKIN[playerid][13], 69.000000, 93.000000); PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][13], 1); PlayerTextDrawColor(playerid, Menu_SKIN[playerid][13], -1); PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][13], 0); PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][13], -1); PlayerTextDrawFont(playerid, Menu_SKIN[playerid][13], 5); PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][13], 0); PlayerTextDrawSetSelectable(playerid, Menu_SKIN[playerid][13], true); PlayerTextDrawSetPreviewModel(playerid, Menu_SKIN[playerid][13], 26); PlayerTextDrawSetPreviewRot(playerid, Menu_SKIN[playerid][13], 0.000000, 0.000000, 0.000000, 1.000000);
Menu_SKIN[playerid][14] = CreatePlayerTextDraw(playerid, 102.800109, 280.466705, ""); PlayerTextDrawTextSize(playerid, Menu_SKIN[playerid][14], 69.000000, 93.000000); PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][14], 1); PlayerTextDrawColor(playerid, Menu_SKIN[playerid][14], -1); PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][14], 0); PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][14], -1); PlayerTextDrawFont(playerid, Menu_SKIN[playerid][14], 5); PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][14], 0); PlayerTextDrawSetSelectable(playerid, Menu_SKIN[playerid][14], true); PlayerTextDrawSetPreviewModel(playerid, Menu_SKIN[playerid][14], 26); PlayerTextDrawSetPreviewRot(playerid, Menu_SKIN[playerid][14], 0.000000, 0.000000, 0.000000, 1.000000);
Menu_SKIN[playerid][15] = CreatePlayerTextDraw(playerid, 180.502929, 280.466705, ""); PlayerTextDrawTextSize(playerid, Menu_SKIN[playerid][15], 69.000000, 93.000000); PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][15], 1); PlayerTextDrawColor(playerid, Menu_SKIN[playerid][15], -1); PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][15], 0); PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][15], -1); PlayerTextDrawFont(playerid, Menu_SKIN[playerid][15], 5); PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][15], 0); PlayerTextDrawSetSelectable(playerid, Menu_SKIN[playerid][15], true); PlayerTextDrawSetPreviewModel(playerid, Menu_SKIN[playerid][15], 26); PlayerTextDrawSetPreviewRot(playerid, Menu_SKIN[playerid][15], 0.000000, 0.000000, 0.000000, 1.000000);
Menu_SKIN[playerid][16] = CreatePlayerTextDraw(playerid, 259.007720, 280.466705, ""); PlayerTextDrawTextSize(playerid, Menu_SKIN[playerid][16], 69.000000, 93.000000); PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][16], 1); PlayerTextDrawColor(playerid, Menu_SKIN[playerid][16], -1); PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][16], 0); PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][16], -1); PlayerTextDrawFont(playerid, Menu_SKIN[playerid][16], 5); PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][16], 0); PlayerTextDrawSetSelectable(playerid, Menu_SKIN[playerid][16], true); PlayerTextDrawSetPreviewModel(playerid, Menu_SKIN[playerid][16], 26); PlayerTextDrawSetPreviewRot(playerid, Menu_SKIN[playerid][16], 0.000000, 0.000000, 0.000000, 1.000000);
Menu_SKIN[playerid][17] = CreatePlayerTextDraw(playerid, 335.912414, 280.466705, ""); PlayerTextDrawTextSize(playerid, Menu_SKIN[playerid][17], 69.000000, 93.000000); PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][17], 1); PlayerTextDrawColor(playerid, Menu_SKIN[playerid][17], -1); PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][17], 0); PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][17], -1); PlayerTextDrawFont(playerid, Menu_SKIN[playerid][17], 5); PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][17], 0); PlayerTextDrawSetSelectable(playerid, Menu_SKIN[playerid][17], true); PlayerTextDrawSetPreviewModel(playerid, Menu_SKIN[playerid][17], 26); PlayerTextDrawSetPreviewRot(playerid, Menu_SKIN[playerid][17], 0.000000, 0.000000, 0.000000, 1.000000);
Menu_SKIN[playerid][18] = CreatePlayerTextDraw(playerid, 412.817108, 280.466705, ""); PlayerTextDrawTextSize(playerid, Menu_SKIN[playerid][18], 69.000000, 93.000000); PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][18], 1); PlayerTextDrawColor(playerid, Menu_SKIN[playerid][18], -1); PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][18], 0); PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][18], -1); PlayerTextDrawFont(playerid, Menu_SKIN[playerid][18], 5); PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][18], 0); PlayerTextDrawSetSelectable(playerid, Menu_SKIN[playerid][18], true); PlayerTextDrawSetPreviewModel(playerid, Menu_SKIN[playerid][18], 26); PlayerTextDrawSetPreviewRot(playerid, Menu_SKIN[playerid][18], 0.000000, 0.000000, 0.000000, 1.000000);
Menu_SKIN[playerid][19] = CreatePlayerTextDraw(playerid, 489.421783, 280.466705, ""); PlayerTextDrawTextSize(playerid, Menu_SKIN[playerid][19], 69.000000, 93.000000); PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][19], 1); PlayerTextDrawColor(playerid, Menu_SKIN[playerid][19], -1); PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][19], 0); PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][19], -1); PlayerTextDrawFont(playerid, Menu_SKIN[playerid][19], 5); PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][19], 0); PlayerTextDrawSetSelectable(playerid, Menu_SKIN[playerid][19], true); PlayerTextDrawSetPreviewModel(playerid, Menu_SKIN[playerid][19], 26); PlayerTextDrawSetPreviewRot(playerid, Menu_SKIN[playerid][19], 0.000000, 0.000000, 0.000000, 1.000000);
Menu_SKIN[playerid][20] = CreatePlayerTextDraw(playerid, 321.300384, 385.066436, "1/1"); PlayerTextDrawLetterSize(playerid, Menu_SKIN[playerid][20], 0.400000, 1.600000); PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][20], 1); PlayerTextDrawColor(playerid, Menu_SKIN[playerid][20], -1); PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][20], 0); PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][20], 255); PlayerTextDrawFont(playerid, Menu_SKIN[playerid][20], 1); PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][20], 1);
Menu_SKIN[playerid][21] = CreatePlayerTextDraw(playerid, 189.299957, 385.999938, "<<<<<<<<<<<<<"); PlayerTextDrawLetterSize(playerid, Menu_SKIN[playerid][21], 0.400000, 1.600000); PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][21], 1); PlayerTextDrawColor(playerid, Menu_SKIN[playerid][21], -1); PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][21], 0); PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][21], 255); PlayerTextDrawFont(playerid, Menu_SKIN[playerid][21], 1); PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][21], 1);
Menu_SKIN[playerid][22] = CreatePlayerTextDraw(playerid, 350.000000, 385.600219, ">>>>>>>>>>>>"); PlayerTextDrawLetterSize(playerid, Menu_SKIN[playerid][22], 0.400000, 1.600000); PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][22], 1); PlayerTextDrawColor(playerid, Menu_SKIN[playerid][22], -1); PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][22], 0); PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][22], 255); PlayerTextDrawFont(playerid, Menu_SKIN[playerid][22], 1); PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][22], 1); return 1; }
CMD:comprarskin(playerid) { for(new gt = 0; gt < 23; gt++)PlayerTextDrawShow(playerid,Menu_SKIN[playerid][gt]);//Carregar as textdraws SelectTextDraw(playerid, Verde);// para aparecer o mouse return 1; } public OnPlayerClickPlayerTextDraw(playerid, PlayerText:playertextid) { if(playertextid == Menu_SKIN[playerid][2])//Fechar e destruir as textdraws { for(new gt = 0; gt < 23; gt++)PlayerTextDrawHide(playerid,Menu_SKIN[playerid][gt]);//Fechar as textdraws SendClientMessage(playerid, Vermelho, "Teste"); } return 1; }
public OnPlayerClickTextDraw(playerid, Text:clickedid) { if(clickedid == Text:INVALID_TEXT_DRAW)//Caso o clique seja inválido será destruido { for(new gt = 0; gt < 23; gt++)PlayerTextDrawDestroy(playerid, Menu_SKIN[playerid][gt]);//Destruir as textdraws } return 1; }
RE: Problemas na textdraw - MiguelOFF - 17/03/2022
(17/03/2022 10:11)Levi.M Escreveu: Fiz do jeito que sei, tenta dessa forma:
Código PHP: //Adicione a variavel antes de OnPlayerConnect new PlayerText:Menu_SKIN[MAX_PLAYERS][23];
public OnPlayerConnect(playerid)//Carregar as textdraw aqui { Menu_SKIN[playerid][0] = CreatePlayerTextDraw(playerid, 91.999908, 141.466644, "box"); PlayerTextDrawLetterSize(playerid, Menu_SKIN[playerid][0], 0.000000, 29.300003); PlayerTextDrawTextSize(playerid, Menu_SKIN[playerid][0], 570.966308, 0.000000); PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][0], 1); PlayerTextDrawColor(playerid, Menu_SKIN[playerid][0], -1); PlayerTextDrawUseBox(playerid, Menu_SKIN[playerid][0], 1); PlayerTextDrawBoxColor(playerid, Menu_SKIN[playerid][0], 16777139); PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][0], 0); PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][0], -225); PlayerTextDrawFont(playerid, Menu_SKIN[playerid][0], 1); PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][0], 1);
Menu_SKIN[playerid][1] = CreatePlayerTextDraw(playerid, 492.000000, 148.933288, "box"); PlayerTextDrawLetterSize(playerid, Menu_SKIN[playerid][1], 0.000000, 1.900000); PlayerTextDrawTextSize(playerid, Menu_SKIN[playerid][1], 559.000000, 0.000000); PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][1], 1); PlayerTextDrawColor(playerid, Menu_SKIN[playerid][1], -16776961); PlayerTextDrawUseBox(playerid, Menu_SKIN[playerid][1], 1); PlayerTextDrawBoxColor(playerid, Menu_SKIN[playerid][1], -16776961); PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][1], 0); PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][1], 255); PlayerTextDrawFont(playerid, Menu_SKIN[playerid][1], 1); PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][1], 1);
Menu_SKIN[playerid][2] = CreatePlayerTextDraw(playerid, 493.500030, 148.766571, "fechar"); PlayerTextDrawLetterSize(playerid, Menu_SKIN[playerid][2], 0.400000, 1.600000); PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][2], 1); PlayerTextDrawColor(playerid, Menu_SKIN[playerid][2], 255); PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][2], 0); PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][2], 255); PlayerTextDrawFont(playerid, Menu_SKIN[playerid][2], 2); PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][2], 1); PlayerTextDrawSetSelectable(playerid, Menu_SKIN[playerid][2], true);
Menu_SKIN[playerid][3] = CreatePlayerTextDraw(playerid, 98.299690, 386.999755, "box"); PlayerTextDrawLetterSize(playerid, Menu_SKIN[playerid][3], 0.000000, 1.388007); PlayerTextDrawTextSize(playerid, Menu_SKIN[playerid][3], 176.901336, 0.000000); PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][3], 1); PlayerTextDrawColor(playerid, Menu_SKIN[playerid][3], -1); PlayerTextDrawUseBox(playerid, Menu_SKIN[playerid][3], 1); PlayerTextDrawBoxColor(playerid, Menu_SKIN[playerid][3], -1); PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][3], 0); PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][3], 255); PlayerTextDrawFont(playerid, Menu_SKIN[playerid][3], 1); PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][3], 1);
Menu_SKIN[playerid][4] = CreatePlayerTextDraw(playerid, 96.199676, 385.099884, "anterior"); PlayerTextDrawLetterSize(playerid, Menu_SKIN[playerid][4], 0.400000, 1.600000); PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][4], 1); PlayerTextDrawColor(playerid, Menu_SKIN[playerid][4], 255); PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][4], 0); PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][4], 255); PlayerTextDrawFont(playerid, Menu_SKIN[playerid][4], 2); PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][4], 1); PlayerTextDrawSetSelectable(playerid, Menu_SKIN[playerid][4], true);
Menu_SKIN[playerid][5] = CreatePlayerTextDraw(playerid, 482.200012, 387.632873, "box"); PlayerTextDrawLetterSize(playerid, Menu_SKIN[playerid][5], 0.000000, 1.299999); PlayerTextDrawTextSize(playerid, Menu_SKIN[playerid][5], 563.199951, 0.000000); PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][5], 1); PlayerTextDrawColor(playerid, Menu_SKIN[playerid][5], -1); PlayerTextDrawUseBox(playerid, Menu_SKIN[playerid][5], 1); PlayerTextDrawBoxColor(playerid, Menu_SKIN[playerid][5], -1); PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][5], 0); PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][5], 255); PlayerTextDrawFont(playerid, Menu_SKIN[playerid][5], 1); PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][5], 1);
Menu_SKIN[playerid][6] = CreatePlayerTextDraw(playerid, 487.900177, 385.066650, "proximo"); PlayerTextDrawLetterSize(playerid, Menu_SKIN[playerid][6], 0.400000, 1.600000); PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][6], 1); PlayerTextDrawColor(playerid, Menu_SKIN[playerid][6], 255); PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][6], 0); PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][6], 255); PlayerTextDrawFont(playerid, Menu_SKIN[playerid][6], 2); PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][6], 1); PlayerTextDrawSetSelectable(playerid, Menu_SKIN[playerid][6], true);
Menu_SKIN[playerid][7] = CreatePlayerTextDraw(playerid, 490.000000, 179.266647, ""); PlayerTextDrawTextSize(playerid, Menu_SKIN[playerid][7], 69.000000, 93.000000); PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][7], 1); PlayerTextDrawColor(playerid, Menu_SKIN[playerid][7], -1); PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][7], 0); PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][7], -1); PlayerTextDrawFont(playerid, Menu_SKIN[playerid][7], 5); PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][7], 0); PlayerTextDrawSetSelectable(playerid, Menu_SKIN[playerid][7], true); PlayerTextDrawSetPreviewModel(playerid, Menu_SKIN[playerid][7], 26); PlayerTextDrawSetPreviewRot(playerid, Menu_SKIN[playerid][7], 0.000000, 0.000000, 0.000000, 1.000000);
Menu_SKIN[playerid][8] = CreatePlayerTextDraw(playerid, 413.000000, 179.233352, ""); PlayerTextDrawTextSize(playerid, Menu_SKIN[playerid][8], 69.000000, 93.000000); PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][8], 1); PlayerTextDrawColor(playerid, Menu_SKIN[playerid][8], -1); PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][8], 0); PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][8], -1); PlayerTextDrawFont(playerid, Menu_SKIN[playerid][8], 5); PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][8], 0); PlayerTextDrawSetSelectable(playerid, Menu_SKIN[playerid][8], true); PlayerTextDrawSetPreviewModel(playerid, Menu_SKIN[playerid][8], 26); PlayerTextDrawSetPreviewRot(playerid, Menu_SKIN[playerid][8], 0.000000, 0.000000, 0.000000, 1.000000);
Menu_SKIN[playerid][9] = CreatePlayerTextDraw(playerid, 102.599594, 146.133285, "escolha_uma_skin"); PlayerTextDrawLetterSize(playerid, Menu_SKIN[playerid][9], 0.400000, 1.600000); PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][9], 1); PlayerTextDrawColor(playerid, Menu_SKIN[playerid][9], -1); PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][9], 0); PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][9], 255); PlayerTextDrawFont(playerid, Menu_SKIN[playerid][9], 2); PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][9], 1);
Menu_SKIN[playerid][10] = CreatePlayerTextDraw(playerid, 335.500091, 179.766662, ""); PlayerTextDrawTextSize(playerid, Menu_SKIN[playerid][10], 69.000000, 93.000000); PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][10], 1); PlayerTextDrawColor(playerid, Menu_SKIN[playerid][10], -1); PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][10], 0); PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][10], -1); PlayerTextDrawFont(playerid, Menu_SKIN[playerid][10], 5); PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][10], 0); PlayerTextDrawSetSelectable(playerid, Menu_SKIN[playerid][10], true); PlayerTextDrawSetPreviewModel(playerid, Menu_SKIN[playerid][10], 26); PlayerTextDrawSetPreviewRot(playerid, Menu_SKIN[playerid][10], 0.000000, 0.000000, 0.000000, 1.000000);
Menu_SKIN[playerid][11] = CreatePlayerTextDraw(playerid, 258.199890, 179.899932, ""); PlayerTextDrawTextSize(playerid, Menu_SKIN[playerid][11], 69.000000, 93.000000); PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][11], 1); PlayerTextDrawColor(playerid, Menu_SKIN[playerid][11], -1); PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][11], 0); PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][11], -1); PlayerTextDrawFont(playerid, Menu_SKIN[playerid][11], 5); PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][11], 0); PlayerTextDrawSetSelectable(playerid, Menu_SKIN[playerid][11], true); PlayerTextDrawSetPreviewModel(playerid, Menu_SKIN[playerid][11], 26); PlayerTextDrawSetPreviewRot(playerid, Menu_SKIN[playerid][11], 0.000000, 0.000000, 0.000000, 1.000000);
Menu_SKIN[playerid][12] = CreatePlayerTextDraw(playerid, 180.400085, 179.899948, ""); PlayerTextDrawTextSize(playerid, Menu_SKIN[playerid][12], 69.000000, 93.000000); PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][12], 1); PlayerTextDrawColor(playerid, Menu_SKIN[playerid][12], -1); PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][12], 0); PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][12], -1); PlayerTextDrawFont(playerid, Menu_SKIN[playerid][12], 5); PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][12], 0); PlayerTextDrawSetSelectable(playerid, Menu_SKIN[playerid][12], true); PlayerTextDrawSetPreviewModel(playerid, Menu_SKIN[playerid][12], 26); PlayerTextDrawSetPreviewRot(playerid, Menu_SKIN[playerid][12], 0.000000, 0.000000, 0.000000, 1.000000);
Menu_SKIN[playerid][13] = CreatePlayerTextDraw(playerid, 102.800094, 179.899948, ""); PlayerTextDrawTextSize(playerid, Menu_SKIN[playerid][13], 69.000000, 93.000000); PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][13], 1); PlayerTextDrawColor(playerid, Menu_SKIN[playerid][13], -1); PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][13], 0); PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][13], -1); PlayerTextDrawFont(playerid, Menu_SKIN[playerid][13], 5); PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][13], 0); PlayerTextDrawSetSelectable(playerid, Menu_SKIN[playerid][13], true); PlayerTextDrawSetPreviewModel(playerid, Menu_SKIN[playerid][13], 26); PlayerTextDrawSetPreviewRot(playerid, Menu_SKIN[playerid][13], 0.000000, 0.000000, 0.000000, 1.000000);
Menu_SKIN[playerid][14] = CreatePlayerTextDraw(playerid, 102.800109, 280.466705, ""); PlayerTextDrawTextSize(playerid, Menu_SKIN[playerid][14], 69.000000, 93.000000); PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][14], 1); PlayerTextDrawColor(playerid, Menu_SKIN[playerid][14], -1); PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][14], 0); PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][14], -1); PlayerTextDrawFont(playerid, Menu_SKIN[playerid][14], 5); PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][14], 0); PlayerTextDrawSetSelectable(playerid, Menu_SKIN[playerid][14], true); PlayerTextDrawSetPreviewModel(playerid, Menu_SKIN[playerid][14], 26); PlayerTextDrawSetPreviewRot(playerid, Menu_SKIN[playerid][14], 0.000000, 0.000000, 0.000000, 1.000000);
Menu_SKIN[playerid][15] = CreatePlayerTextDraw(playerid, 180.502929, 280.466705, ""); PlayerTextDrawTextSize(playerid, Menu_SKIN[playerid][15], 69.000000, 93.000000); PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][15], 1); PlayerTextDrawColor(playerid, Menu_SKIN[playerid][15], -1); PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][15], 0); PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][15], -1); PlayerTextDrawFont(playerid, Menu_SKIN[playerid][15], 5); PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][15], 0); PlayerTextDrawSetSelectable(playerid, Menu_SKIN[playerid][15], true); PlayerTextDrawSetPreviewModel(playerid, Menu_SKIN[playerid][15], 26); PlayerTextDrawSetPreviewRot(playerid, Menu_SKIN[playerid][15], 0.000000, 0.000000, 0.000000, 1.000000);
Menu_SKIN[playerid][16] = CreatePlayerTextDraw(playerid, 259.007720, 280.466705, ""); PlayerTextDrawTextSize(playerid, Menu_SKIN[playerid][16], 69.000000, 93.000000); PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][16], 1); PlayerTextDrawColor(playerid, Menu_SKIN[playerid][16], -1); PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][16], 0); PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][16], -1); PlayerTextDrawFont(playerid, Menu_SKIN[playerid][16], 5); PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][16], 0); PlayerTextDrawSetSelectable(playerid, Menu_SKIN[playerid][16], true); PlayerTextDrawSetPreviewModel(playerid, Menu_SKIN[playerid][16], 26); PlayerTextDrawSetPreviewRot(playerid, Menu_SKIN[playerid][16], 0.000000, 0.000000, 0.000000, 1.000000);
Menu_SKIN[playerid][17] = CreatePlayerTextDraw(playerid, 335.912414, 280.466705, ""); PlayerTextDrawTextSize(playerid, Menu_SKIN[playerid][17], 69.000000, 93.000000); PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][17], 1); PlayerTextDrawColor(playerid, Menu_SKIN[playerid][17], -1); PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][17], 0); PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][17], -1); PlayerTextDrawFont(playerid, Menu_SKIN[playerid][17], 5); PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][17], 0); PlayerTextDrawSetSelectable(playerid, Menu_SKIN[playerid][17], true); PlayerTextDrawSetPreviewModel(playerid, Menu_SKIN[playerid][17], 26); PlayerTextDrawSetPreviewRot(playerid, Menu_SKIN[playerid][17], 0.000000, 0.000000, 0.000000, 1.000000);
Menu_SKIN[playerid][18] = CreatePlayerTextDraw(playerid, 412.817108, 280.466705, ""); PlayerTextDrawTextSize(playerid, Menu_SKIN[playerid][18], 69.000000, 93.000000); PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][18], 1); PlayerTextDrawColor(playerid, Menu_SKIN[playerid][18], -1); PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][18], 0); PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][18], -1); PlayerTextDrawFont(playerid, Menu_SKIN[playerid][18], 5); PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][18], 0); PlayerTextDrawSetSelectable(playerid, Menu_SKIN[playerid][18], true); PlayerTextDrawSetPreviewModel(playerid, Menu_SKIN[playerid][18], 26); PlayerTextDrawSetPreviewRot(playerid, Menu_SKIN[playerid][18], 0.000000, 0.000000, 0.000000, 1.000000);
Menu_SKIN[playerid][19] = CreatePlayerTextDraw(playerid, 489.421783, 280.466705, ""); PlayerTextDrawTextSize(playerid, Menu_SKIN[playerid][19], 69.000000, 93.000000); PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][19], 1); PlayerTextDrawColor(playerid, Menu_SKIN[playerid][19], -1); PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][19], 0); PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][19], -1); PlayerTextDrawFont(playerid, Menu_SKIN[playerid][19], 5); PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][19], 0); PlayerTextDrawSetSelectable(playerid, Menu_SKIN[playerid][19], true); PlayerTextDrawSetPreviewModel(playerid, Menu_SKIN[playerid][19], 26); PlayerTextDrawSetPreviewRot(playerid, Menu_SKIN[playerid][19], 0.000000, 0.000000, 0.000000, 1.000000);
Menu_SKIN[playerid][20] = CreatePlayerTextDraw(playerid, 321.300384, 385.066436, "1/1"); PlayerTextDrawLetterSize(playerid, Menu_SKIN[playerid][20], 0.400000, 1.600000); PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][20], 1); PlayerTextDrawColor(playerid, Menu_SKIN[playerid][20], -1); PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][20], 0); PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][20], 255); PlayerTextDrawFont(playerid, Menu_SKIN[playerid][20], 1); PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][20], 1);
Menu_SKIN[playerid][21] = CreatePlayerTextDraw(playerid, 189.299957, 385.999938, "<<<<<<<<<<<<<"); PlayerTextDrawLetterSize(playerid, Menu_SKIN[playerid][21], 0.400000, 1.600000); PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][21], 1); PlayerTextDrawColor(playerid, Menu_SKIN[playerid][21], -1); PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][21], 0); PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][21], 255); PlayerTextDrawFont(playerid, Menu_SKIN[playerid][21], 1); PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][21], 1);
Menu_SKIN[playerid][22] = CreatePlayerTextDraw(playerid, 350.000000, 385.600219, ">>>>>>>>>>>>"); PlayerTextDrawLetterSize(playerid, Menu_SKIN[playerid][22], 0.400000, 1.600000); PlayerTextDrawAlignment(playerid, Menu_SKIN[playerid][22], 1); PlayerTextDrawColor(playerid, Menu_SKIN[playerid][22], -1); PlayerTextDrawSetShadow(playerid, Menu_SKIN[playerid][22], 0); PlayerTextDrawBackgroundColor(playerid, Menu_SKIN[playerid][22], 255); PlayerTextDrawFont(playerid, Menu_SKIN[playerid][22], 1); PlayerTextDrawSetProportional(playerid, Menu_SKIN[playerid][22], 1); return 1; }
CMD:comprarskin(playerid) { for(new gt = 0; gt < 23; gt++)PlayerTextDrawShow(playerid,Menu_SKIN[playerid][gt]);//Carregar as textdraws SelectTextDraw(playerid, Verde);// para aparecer o mouse return 1; } public OnPlayerClickPlayerTextDraw(playerid, PlayerText:playertextid) { if(playertextid == Menu_SKIN[playerid][2])//Fechar e destruir as textdraws { for(new gt = 0; gt < 23; gt++)PlayerTextDrawHide(playerid,Menu_SKIN[playerid][gt]);//Fechar as textdraws SendClientMessage(playerid, Vermelho, "Teste"); } return 1; }
public OnPlayerClickTextDraw(playerid, Text:clickedid) { if(clickedid == Text:INVALID_TEXT_DRAW)//Caso o clique seja inválido será destruido { for(new gt = 0; gt < 23; gt++)PlayerTextDrawDestroy(playerid, Menu_SKIN[playerid][gt]);//Destruir as textdraws } return 1; }
Muito Obrigado levi deu certo. eu achei interessante vc ter usado o loop for para ocultar a textdraw eu nao tinha pensado nisso. eu to aprendendo a fazer as coisas ainda, pesquisei um pouco sobre loops mas nao me aprofundei no assunto pq para mim tudo isso é muito novo. mas vou pesquisar mais a respeito e muito obrigado mais uma vez
RE: Problemas na textdraw - Levi.M - 17/03/2022
Nada maninho, fico feliz em ajudar.
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