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[Ajuda] Texturização setando na gm toda - Versão de Impressão

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+--- Tópico: [Ajuda] Texturização setando na gm toda (/showthread.php?tid=2255)

Páginas: 1 2


Texturização setando na gm toda - [JEFERSON_GAMES] - 04/04/2022

Opa, então eu tava texturizando um spawn até que quando salvei compilei e fui testar a textura estou em todo maper do mesmo id


Exeplo 


Texturizei uma madeira id 1025 no spawn 


E agora todo maper da minha gm com id 1025 fica com textura menso que eu nao tenha texturizando ela


Alguém sabe o pq ?


RE: Texturização setando na gm toda - CoelhaO_LokaO - 05/04/2022

Posta Código, "E nos ajude a te ajudar".



RE: Texturização setando na gm toda - [JEFERSON_GAMES] - 05/04/2022

Meio que n tem como da código o maper e grande tbm, e mais de aconteceu com mais alguém aí está pessoa vai saber arruma


RE: Texturização setando na gm toda - Klaba - 05/04/2022

Defina uma variável para apenas o objeto que queres texturizar, exemplo:

Código:
w italotunint;
    italotunint = CreateDynamicObject(19362, 60.620540, 2143.916503, 110.902992, 0.000000, 0.000000, -89.999870, -1, 1, -1, 300.00, 300.00);
    SetDynamicObjectMaterialText(italotunint, 0, "{FFFFFF}Tunning", 60, "Ariel", 40, 1, 0x00000000, 0x00000000, 1);



RE: Texturização setando na gm toda - [JEFERSON_GAMES] - 05/04/2022

(05/04/2022 13:27)Klaba Escreveu: Defina uma variável para apenas o objeto que queres texturizar, exemplo:

Código:
w italotunint;
    italotunint = CreateDynamicObject(19362, 60.620540, 2143.916503, 110.902992, 0.000000, 0.000000, -89.999870, -1, 1, -1, 300.00, 300.00);
    SetDynamicObjectMaterialText(italotunint, 0, "{FFFFFF}Tunning", 60, "Ariel", 40, 1, 0x00000000, 0x00000000, 1);

Sim isso eu sei o texture Studio já faz isso mas menso asism ele buga e estranho isso e nem sei como arrumar


RE: Texturização setando na gm toda - Klaba - 05/04/2022

(05/04/2022 20:43)[JEFERSON_GAMES] Escreveu:
(05/04/2022 13:27)Klaba Escreveu: Defina uma variável para apenas o objeto que queres texturizar, exemplo:

Código:
w italotunint;
    italotunint = CreateDynamicObject(19362, 60.620540, 2143.916503, 110.902992, 0.000000, 0.000000, -89.999870, -1, 1, -1, 300.00, 300.00);
    SetDynamicObjectMaterialText(italotunint, 0, "{FFFFFF}Tunning", 60, "Ariel", 40, 1, 0x00000000, 0x00000000, 1);

Sim isso eu sei o texture Studio já faz isso mas menso asism ele buga e estranho isso e nem sei como arrumar

Só posso te ajudar se eu ver o código...


RE: Texturização setando na gm toda - [JEFERSON_GAMES] - 06/04/2022

Aqui está o código bugado então

new spawnls;
spawnls = CreateDynamicObject(3095, 1240.907104, -1702.402221, 16.957031, 89.714691, 135.600433, 44.599067, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
SetDynamicObjectMaterial(spawnls, 1, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
spawnls = CreateDynamicObject(3095, 1245.364990, -1702.416625, 16.972694, 89.714691, 135.600433, 44.599067, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
SetDynamicObjectMaterial(spawnls, 1, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
spawnls = CreateDynamicObject(3095, 1245.340087, -1702.392089, 24.072586, 89.714691, 135.600433, 44.599067, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
SetDynamicObjectMaterial(spawnls, 1, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
spawnls = CreateDynamicObject(3095, 1240.910400, -1702.407592, 24.057125, 89.714691, 135.600433, 44.599067, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
SetDynamicObjectMaterial(spawnls, 1, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
spawnls = CreateDynamicObject(3095, 1230.331909, -1690.410156, 20.125030, 89.800010, -92.800079, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
SetDynamicObjectMaterial(spawnls, 1, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
spawnls = CreateDynamicObject(3095, 1255.742797, -1690.532226, 20.165477, 89.800010, 87.399932, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
SetDynamicObjectMaterial(spawnls, 1, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
spawnls = CreateDynamicObject(3095, 1234.676147, -1694.521118, 16.990097, 90.200027, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
SetDynamicObjectMaterial(spawnls, 1, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
spawnls = CreateDynamicObject(3095, 1234.676147, -1694.542236, 25.920082, 90.200027, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
SetDynamicObjectMaterial(spawnls, 1, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
spawnls = CreateDynamicObject(3095, 1251.565063, -1694.561645, 25.869932, 90.200027, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
SetDynamicObjectMaterial(spawnls, 1, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
spawnls = CreateDynamicObject(3095, 1251.565063, -1694.529418, 16.939962, 90.200027, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
SetDynamicObjectMaterial(spawnls, 1, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
spawnls = CreateDynamicObject(9131, 1230.214111, -1694.249145, 18.116382, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, 14803, "bdupsnew", "Bdup2_wallpaperC", 0x00000000);
spawnls = CreateDynamicObject(9131, 1230.214111, -1694.249145, 20.336383, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, 14803, "bdupsnew", "Bdup2_wallpaperC", 0x00000000);
spawnls = CreateDynamicObject(9131, 1230.214111, -1694.249145, 22.506389, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, 14803, "bdupsnew", "Bdup2_wallpaperC", 0x00000000);
spawnls = CreateDynamicObject(9131, 1230.214111, -1694.249145, 24.626398, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, 14803, "bdupsnew", "Bdup2_wallpaperC", 0x00000000);
spawnls = CreateDynamicObject(9131, 1230.214111, -1694.249145, 26.736406, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, 14803, "bdupsnew", "Bdup2_wallpaperC", 0x00000000);
spawnls = CreateDynamicObject(9131, 1255.374755, -1694.309204, 18.116382, 0.000000, 0.000007, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, 14803, "bdupsnew", "Bdup2_wallpaperC", 0x00000000);
spawnls = CreateDynamicObject(9131, 1255.374755, -1694.309204, 20.336383, 0.000000, 0.000007, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, 14803, "bdupsnew", "Bdup2_wallpaperC", 0x00000000);
spawnls = CreateDynamicObject(9131, 1255.374755, -1694.309204, 22.506389, 0.000000, 0.000007, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, 14803, "bdupsnew", "Bdup2_wallpaperC", 0x00000000);
spawnls = CreateDynamicObject(9131, 1255.374755, -1694.309204, 24.626398, 0.000000, 0.000007, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, 14803, "bdupsnew", "Bdup2_wallpaperC", 0x00000000);
spawnls = CreateDynamicObject(9131, 1255.374755, -1694.309204, 26.736406, 0.000000, 0.000007, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, 14803, "bdupsnew", "Bdup2_wallpaperC", 0x00000000);
spawnls = CreateDynamicObject(9131, 1247.133422, -1694.539428, 16.216360, 0.000000, 0.000014, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, 14803, "bdupsnew", "Bdup2_wallpaperC", 0x00000000);
spawnls = CreateDynamicObject(9131, 1247.133422, -1694.539428, 18.436361, 0.000000, 0.000014, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, 14803, "bdupsnew", "Bdup2_wallpaperC", 0x00000000);
spawnls = CreateDynamicObject(9131, 1247.133422, -1694.539428, 20.606367, 0.000000, 0.000014, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, 14803, "bdupsnew", "Bdup2_wallpaperC", 0x00000000);
spawnls = CreateDynamicObject(9131, 1247.133422, -1694.539428, 22.726377, 0.000000, 0.000014, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, 14803, "bdupsnew", "Bdup2_wallpaperC", 0x00000000);
spawnls = CreateDynamicObject(9131, 1247.133422, -1694.539428, 24.836383, 0.000000, 0.000014, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, 14803, "bdupsnew", "Bdup2_wallpaperC", 0x00000000);
spawnls = CreateDynamicObject(9131, 1239.152954, -1694.759643, 16.216360, 0.000000, 0.000022, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, 14803, "bdupsnew", "Bdup2_wallpaperC", 0x00000000);
spawnls = CreateDynamicObject(9131, 1239.152954, -1694.759643, 18.436361, 0.000000, 0.000022, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, 14803, "bdupsnew", "Bdup2_wallpaperC", 0x00000000);
spawnls = CreateDynamicObject(9131, 1239.152954, -1694.759643, 20.606367, 0.000000, 0.000022, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, 14803, "bdupsnew", "Bdup2_wallpaperC", 0x00000000);
spawnls = CreateDynamicObject(9131, 1239.152954, -1694.759643, 22.726377, 0.000000, 0.000022, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, 14803, "bdupsnew", "Bdup2_wallpaperC", 0x00000000);
spawnls = CreateDynamicObject(9131, 1239.152954, -1694.759643, 24.836383, 0.000000, 0.000022, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, 14803, "bdupsnew", "Bdup2_wallpaperC", 0x00000000);
spawnls = CreateDynamicObject(9131, 1239.072875, -1697.569458, 14.896372, 0.000000, 0.000029, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, 14803, "bdupsnew", "Bdup2_wallpaperC", 0x00000000);
spawnls = CreateDynamicObject(9131, 1239.072875, -1697.569458, 17.116373, 0.000000, 0.000029, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, 14803, "bdupsnew", "Bdup2_wallpaperC", 0x00000000);
spawnls = CreateDynamicObject(9131, 1239.072875, -1697.569458, 19.286380, 0.000000, 0.000029, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, 14803, "bdupsnew", "Bdup2_wallpaperC", 0x00000000);
spawnls = CreateDynamicObject(9131, 1239.072875, -1697.569458, 21.406391, 0.000000, 0.000029, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, 14803, "bdupsnew", "Bdup2_wallpaperC", 0x00000000);
spawnls = CreateDynamicObject(9131, 1239.072875, -1697.569458, 23.516397, 0.000000, 0.000029, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, 14803, "bdupsnew", "Bdup2_wallpaperC", 0x00000000);
spawnls = CreateDynamicObject(9131, 1247.194213, -1697.569458, 14.896372, 0.000000, 0.000037, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, 14803, "bdupsnew", "Bdup2_wallpaperC", 0x00000000);
spawnls = CreateDynamicObject(9131, 1247.194213, -1697.569458, 17.116373, 0.000000, 0.000037, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, 14803, "bdupsnew", "Bdup2_wallpaperC", 0x00000000);
spawnls = CreateDynamicObject(9131, 1247.194213, -1697.569458, 19.286380, 0.000000, 0.000037, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, 14803, "bdupsnew", "Bdup2_wallpaperC", 0x00000000);
spawnls = CreateDynamicObject(9131, 1247.194213, -1697.569458, 21.406391, 0.000000, 0.000037, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, 14803, "bdupsnew", "Bdup2_wallpaperC", 0x00000000);
spawnls = CreateDynamicObject(9131, 1247.194213, -1697.569458, 23.516397, 0.000000, 0.000037, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, 14803, "bdupsnew", "Bdup2_wallpaperC", 0x00000000);
spawnls = CreateDynamicObject(19366, 1237.728759, -1697.776855, 14.169804, 0.199990, 0.599978, -89.900100, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
spawnls = CreateDynamicObject(19366, 1237.716674, -1697.813476, 17.659593, 0.199990, 0.599978, -89.900100, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
spawnls = CreateDynamicObject(19366, 1237.704589, -1697.849975, 21.149375, 0.199990, 0.599978, -89.900100, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
spawnls = CreateDynamicObject(19366, 1237.701416, -1697.835937, 24.608655, -0.600009, -2.800019, -90.100105, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
spawnls = CreateDynamicObject(19366, 1248.461181, -1697.777587, 14.169804, 0.199982, 0.599978, -92.300071, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
spawnls = CreateDynamicObject(19366, 1248.447509, -1697.813720, 17.659593, 0.199982, 0.599978, -92.300071, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
spawnls = CreateDynamicObject(19366, 1248.433959, -1697.849731, 21.149375, 0.199982, 0.599978, -92.300071, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
spawnls = CreateDynamicObject(19366, 1248.420410, -1697.885498, 24.609159, 0.199982, 0.599978, -92.300071, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
spawnls = CreateDynamicObject(9131, 1247.194213, -1697.569458, 25.786388, 0.000000, 0.000037, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, 14803, "bdupsnew", "Bdup2_wallpaperC", 0x00000000);
spawnls = CreateDynamicObject(9131, 1239.073730, -1697.569824, 25.716375, 0.000000, 0.000037, 0.000000, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, 14803, "bdupsnew", "Bdup2_wallpaperC", 0x00000000);
spawnls = CreateDynamicObject(970, 1236.515136, -1704.286743, 13.063083, 0.000000, 0.000000, -90.799987, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
spawnls = CreateDynamicObject(970, 1249.804565, -1704.472045, 13.033082, 0.000000, 0.000000, -90.799987, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, 14651, "ab_trukstpd", "Bow_bar_flooring", 0x00000000);
spawnls = CreateDynamicObject(9527, 1243.512084, -1703.040649, 26.166879, 33.200000, -0.199999, -0.199999, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterial(spawnls, 0, -1, "none", "none", 0xFF00A0FF);
SetDynamicObjectMaterial(spawnls, 1, -1, "none", "none", 0xFF1BFF00);
SetDynamicObjectMaterial(spawnls, 2, -1, "none", "none", 0xFF1BFF00);
SetDynamicObjectMaterial(spawnls, 5, -1, "none", "none", 0xFF1BFF00);
SetDynamicObjectMaterial(spawnls, 6, -1, "none", "none", 0xFF1BFF00);
SetDynamicObjectMaterial(spawnls, 10, -1, "none", "none", 0xFF1BFF00);
SetDynamicObjectMaterialText(spawnls, 0, "{00EDFF} SPAWN LS", 80, "Ariel", 53, 1, 0x00000000, 0x00FF00FF, 0);
spawnls = CreateDynamicObject(19355, 1245.399291, -1701.759521, 21.302261, 0.099999, -0.699999, -90.899986, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterialText(spawnls, 0, "{12FF00}BEM", 20, "Ariel", 30, 1, 0x00000000, 0x00000000, 0);
spawnls = CreateDynamicObject(19355, 1242.206054, -1701.799682, 21.397783, 0.099999, -0.699999, -90.899986, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterialText(spawnls, 0, "{00F0FF}VIND", 20, "Ariel", 30, 1, 0x00000000, 0x00000000, 0);
spawnls = CreateDynamicObject(19355, 1239.175292, -1701.770874, 21.382766, 0.099999, -0.699999, -90.899986, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterialText(spawnls, 0, "{00F0FF}OS", 20, "Ariel", 30, 1, 0x00000000, 0x00000000, 0);
spawnls = CreateDynamicObject(19355, 1242.401245, -1701.738891, 18.997270, 0.099999, -0.699999, -90.899986, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterialText(spawnls, 0, "{F8FF00}AO", 20, "Ariel", 30, 1, 0x00000000, 0x00000000, 0);
spawnls = CreateDynamicObject(19355, 1243.454956, -1701.734375, 16.809783, 0.099992, -0.700000, -90.899963, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterialText(spawnls, 0, "{02FF00}B", 20, "Ariel", 40, 1, 0x00000000, 0x00000000, 0);
spawnls = CreateDynamicObject(19355, 1242.164794, -1701.714233, 16.807537, 0.099992, -0.700000, -90.899963, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterialText(spawnls, 0, "{00E9FF}J", 20, "Ariel", 40, 1, 0x00000000, 0x00000000, 0);
spawnls = CreateDynamicObject(19355, 1240.994873, -1701.656127, 16.764995, 0.099992, -0.700000, -90.899963, -1, -1, -1, 300.00, 300.00);
SetDynamicObjectMaterialText(spawnls, 0, "{F7FF00}C", 20, "Ariel", 40, 1, 0x00000000, 0x00000000, 0);
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
spawnls = CreateDynamicObject(1649, 1247.145507, -1696.158569, 16.844408, -0.499992, -86.800003, 90.300025, -1, -1, -1, 300.00, 300.00);
spawnls = CreateDynamicObject(1649, 1247.106323, -1695.915649, 21.207405, -0.499992, -86.800003, 90.300025, -1, -1, -1, 300.00, 300.00);
spawnls = CreateDynamicObject(1649, 1247.066894, -1695.674194, 25.540468, -0.499992, -86.800003, 90.300025, -1, -1, -1, 300.00, 300.00);
spawnls = CreateDynamicObject(1649, 1247.366943, -1695.886108, 16.842472, 0.683929, -89.706489, -87.764945, -1, -1, -1, 300.00, 300.00);
spawnls = CreateDynamicObject(1364, 1232.994750, -1691.288696, 17.202161, -0.899999, 7.599997, -1.599998, -1, -1, -1, 300.00, 300.00);
spawnls = CreateDynamicObject(19128, 1232.503906, -1692.699584, 16.555341, 0.199999, 11.600004, 0.000000, -1, -1, -1, 300.00, 300.00);
spawnls = CreateDynamicObject(19128, 1236.363769, -1692.696655, 15.763094, 0.199999, 11.600004, 0.000000, -1, -1, -1, 300.00, 300.00);
spawnls = CreateDynamicObject(19128, 1240.302978, -1692.694213, 15.237801, 0.199999, 1.300006, 0.000000, -1, -1, -1, 300.00, 300.00);
spawnls = CreateDynamicObject(630, 1246.907348, -1695.195068, 16.227190, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
spawnls = CreateDynamicObject(630, 1239.477294, -1695.445068, 16.227190, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
spawnls = CreateDynamicObject(948, 1254.603637, -1694.311157, 18.737211, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00, 300.00);
spawnls = CreateDynamicObject(1256, 1255.194213, -1692.092407, 19.368501, -0.499998, 1.199998, -2.299998, -1, -1, -1, 300.00, 300.00);
spawnls = CreateDynamicObject(638, 1230.504394, -1692.509643, 17.569097, 0.000000, -0.399998, -3.500000, -1, -1, -1, 300.00, 300.00);
spawnls = CreateDynamicObject(1649, 1247.315429, -1695.909790, 21.212036, 0.683929, -89.706489, -87.764945, -1, -1, -1, 300.00, 300.00);
spawnls = CreateDynamicObject(1649, 1247.264892, -1695.933349, 25.551639, 0.683929, -89.706489, -87.764945, -1, -1, -1, 300.00, 300.00);
spawnls = CreateDynamicObject(1649, 1238.891723, -1696.190063, 16.812149, -2.515243, -90.993545, 89.116256, -1, -1, -1, 300.00, 300.00);
spawnls = CreateDynamicObject(1649, 1238.699096, -1696.263671, 21.177207, -2.515243, -90.993545, 89.116256, -1, -1, -1, 300.00, 300.00);
spawnls = CreateDynamicObject(1649, 1238.507202, -1696.336425, 25.512310, -2.515243, -90.993545, 89.116256, -1, -1, -1, 300.00, 300.00);
spawnls = CreateDynamicObject(1649, 1239.117919, -1695.922485, 16.837879, 2.839031, -85.582572, -88.965095, -1, -1, -1, 300.00, 300.00);
spawnls = CreateDynamicObject(1649, 1238.907958, -1696.262329, 21.189527, 2.839031, -85.582572, -88.965095, -1, -1, -1, 300.00, 300.00);
spawnls = CreateDynamicObject(1649, 1238.699951, -1696.599609, 25.511356, 2.839031, -85.582572, -88.965095, -1, -1, -1, 300.00, 300.00);
spawnls = CreateDynamicObject(19128, 1244.241699, -1692.694213, 15.148415, 0.099999, -0.399993, -0.200000, -1, -1, -1, 300.00, 300.00);
spawnls = CreateDynamicObject(19128, 1248.211547, -1692.708618, 15.176131, 0.099999, -0.399993, -0.200000, -1, -1, -1, 300.00, 300.00);
spawnls = CreateDynamicObject(643, 1237.622314, -1692.979736, 16.225061, -2.599998, 3.099998, -30.899995, -1, -1, -1, 300.00, 300.00);


RE: Texturização setando na gm toda - [JEFERSON_GAMES] - 08/04/2022

Por esse código n da para ver nada mas como tava pedindo toda hora tá ai


RE: Texturização setando na gm toda - [JEFERSON_GAMES] - 13/04/2022

Alguém já passou por este bug ?


RE: Texturização setando na gm toda - Hatiro - 13/04/2022

O problema está em usar apenas, 'spawnls' em todos CreateDynamicObject.