17/09/2022 23:04 
	
	
	
		Boa noite.. eu estou usando o sistema que fiz para ter o spawn quando escolhe o traje porém na favela 2 que no caso ali é o case 3 ele não puxa a posição e sim a posição da primeira favela o case 2 porque isso acontece? 
codigo:
	
	
	
	
codigo:
Código PHP:
            case 1:
            {
                switch(PlayerInfo[playerid][mudandoskin])
                {
                    case 0..264:SendClientMessage(playerid,Vermelho,"[ ERRO ] Escolhe um uniforme valido!");
                    case 265..267, 280..288, 300..302, 306, 307, 309..311:
                    {
                        SendClientMessage(playerid,COR_ZP,"[ ZP ] {FFFFFF}Voce escolheu o uniforme de ID:{1E90FF}%d{FFFFFF}!",PlayerInfo[playerid][mudandoskin]);
                        TogglePlayerControllable(playerid,1);
                        TextDrawShowForPlayer(playerid,TEXTZP[0]);
                        TextDrawShowForPlayer(playerid,TEXTZP[1]);
                        DeletePVar(playerid,"EscolhendoSkinPM");
                        SetPVarInt(playerid,"UniformePM",1);
                        CancelSelectTextDraw(playerid);
                        SalvandoConta(playerid);
                        for(new gt = 0; gt < 3; gt++)TextDrawHideForPlayer(playerid,TEXTLOGIN[gt]);
                        for(new i = 0; i < 3; i++)PlayerTextDrawHide(playerid,ESCOLHALOGIN[playerid][i]);
                        SpawnPlayer(playerid);
                        SetPlayerSkin(playerid,PlayerInfo[playerid][mudandoskin]);
                        SetPlayerPos(playerid,253.6823,79.3733,1003.6406);
                        SetPlayerFacingAngle(playerid,197.3632);
                        SetPlayerInterior(playerid,6);
                        SetPlayerVirtualWorld(playerid,1);
                    }
                }
            }
            case 2:
            {
                switch(PlayerInfo[playerid][mudandoskin])
                {
                    case 0..27,31..45,49..92,94..101,126..189,194..311:SendClientMessage(playerid,Vermelho,"[ ERRO ] Escolhe um traje valido!");
                    case 28..30, 46..48,93,102..125,190..193:
                    {
                        SendClientMessage(playerid,Vermelho,"[ ZP ] {FFFFFF}Voce escolheu o traje de ID:{FF0000}%d{FFFFFF}!",PlayerInfo[playerid][mudandoskin]);
                        TogglePlayerControllable(playerid,1);
                        TextDrawShowForPlayer(playerid,TEXTZP[0]);
                        TextDrawShowForPlayer(playerid,TEXTZP[1]);
                        DeletePVar(playerid,"EscolhendoSkinPM");
                        SetPVarInt(playerid,"TrajeMF",1);
                        CancelSelectTextDraw(playerid);
                        SalvandoConta(playerid);
                        for(new gt = 0; gt < 3; gt++)TextDrawHideForPlayer(playerid,TEXTLOGIN[gt]);
                        for(new i = 0; i < 3; i++)PlayerTextDrawHide(playerid,ESCOLHALOGIN[playerid][i]);
                        SpawnPlayer(playerid);
                        SetPlayerSkin(playerid,PlayerInfo[playerid][mudandoskin]);
                        SetPlayerPos(playerid,2580.0957,-968.2602,81.3625);
                        SetPlayerFacingAngle(playerid,54.2779);
                        SetPlayerVirtualWorld(playerid,1);
                    }
                }
            }
            case 3:
            {
                switch(PlayerInfo[playerid][mudandoskin])
                {
                    case 0..27,31..45,49..92,94..101,126..189,194..311:SendClientMessage(playerid,Vermelho,"[ ERRO ] Escolhe um traje valido!");
                    case 28..30, 46..48,93,102..125,190..193:
                    {
                        SendClientMessage(playerid,Vermelho,"[ ZP ] {FFFFFF}Voce escolheu o traje de ID:{FF0000}%d{FFFFFF}!",PlayerInfo[playerid][mudandoskin]);
                        TogglePlayerControllable(playerid,1);
                        TextDrawShowForPlayer(playerid,TEXTZP[0]);
                        TextDrawShowForPlayer(playerid,TEXTZP[1]);
                        DeletePVar(playerid,"EscolhendoSkinPM");
                        SetPVarInt(playerid,"TrajeMF",1);
                        CancelSelectTextDraw(playerid);
                        SalvandoConta(playerid);
                        for(new gt = 0; gt < 3; gt++)TextDrawHideForPlayer(playerid,TEXTLOGIN[gt]);
                        for(new i = 0; i < 3; i++)PlayerTextDrawHide(playerid,ESCOLHALOGIN[playerid][i]);
                        SpawnPlayer(playerid);
                        SetPlayerSkin(playerid,PlayerInfo[playerid][mudandoskin]);
                        SetPlayerPos(playerid,1173.9382,-2053.4451,69.0078);
                        SetPlayerFacingAngle(playerid,182.4926);
                        SetPlayerVirtualWorld(playerid,1);
                    }
                }
            } 

 
	   
	

 

 Seu trouxa favorito 2
 Seu trouxa favorito 2
