04/12/2023 09:23
(Esta mensagem foi modificada pela última vez a: 04/12/2023 15:37 por White_Blue.)
tenho uma textdraw de fome, sede, bexiga e sono e eles estao muito pequenos e gostaria de aumentar o tamanho
TEXTDRAW
TEXTDRAW
Código PHP:
TextdrawHud[playerid][15] = CreatePlayerTextDraw(playerid, 562.000000, 415.000000, "100");
PlayerTextDrawFont(playerid, TextdrawHud[playerid][15], 2);
PlayerTextDrawLetterSize(playerid, TextdrawHud[playerid][15], 0.145833, 0.550000);
PlayerTextDrawTextSize(playerid, TextdrawHud[playerid][15], 400.000000, 200.000000);
PlayerTextDrawSetOutline(playerid, TextdrawHud[playerid][15], 0);
PlayerTextDrawSetShadow(playerid, TextdrawHud[playerid][15], 0);
PlayerTextDrawAlignment(playerid, TextdrawHud[playerid][15], 2);
PlayerTextDrawColor(playerid, TextdrawHud[playerid][15], -1378294017);
PlayerTextDrawBackgroundColor(playerid, TextdrawHud[playerid][15], 255);
PlayerTextDrawBoxColor(playerid, TextdrawHud[playerid][15], 50);
PlayerTextDrawUseBox(playerid, TextdrawHud[playerid][15], 0);
PlayerTextDrawSetProportional(playerid, TextdrawHud[playerid][15], 1);
PlayerTextDrawSetSelectable(playerid, TextdrawHud[playerid][15], 0);
TextdrawHud[playerid][16] = CreatePlayerTextDraw(playerid, 581.000000, 415.000000, "100");
PlayerTextDrawFont(playerid, TextdrawHud[playerid][16], 2);
PlayerTextDrawLetterSize(playerid, TextdrawHud[playerid][16], 0.145833, 0.550000);
PlayerTextDrawTextSize(playerid, TextdrawHud[playerid][16], 400.000000, 200.000000);
PlayerTextDrawSetOutline(playerid, TextdrawHud[playerid][16], 0);
PlayerTextDrawSetShadow(playerid, TextdrawHud[playerid][16], 0);
PlayerTextDrawAlignment(playerid, TextdrawHud[playerid][16], 2);
PlayerTextDrawColor(playerid, TextdrawHud[playerid][16], -1378294017);
PlayerTextDrawBackgroundColor(playerid, TextdrawHud[playerid][16], 255);
PlayerTextDrawBoxColor(playerid, TextdrawHud[playerid][16], 50);
PlayerTextDrawUseBox(playerid, TextdrawHud[playerid][16], 0);
PlayerTextDrawSetProportional(playerid, TextdrawHud[playerid][16], 1);
PlayerTextDrawSetSelectable(playerid, TextdrawHud[playerid][16], 0);
TextdrawHud[playerid][17] = CreatePlayerTextDraw(playerid, 601.000000, 415.000000, "100");
PlayerTextDrawFont(playerid, TextdrawHud[playerid][17], 2);
PlayerTextDrawLetterSize(playerid, TextdrawHud[playerid][17], 0.145833, 0.550000);
PlayerTextDrawTextSize(playerid, TextdrawHud[playerid][17], 400.000000, 200.000000);
PlayerTextDrawSetOutline(playerid, TextdrawHud[playerid][17], 0);
PlayerTextDrawSetShadow(playerid, TextdrawHud[playerid][17], 0);
PlayerTextDrawAlignment(playerid, TextdrawHud[playerid][17], 2);
PlayerTextDrawColor(playerid, TextdrawHud[playerid][17], -1378294017);
PlayerTextDrawBackgroundColor(playerid, TextdrawHud[playerid][17], 255);
PlayerTextDrawBoxColor(playerid, TextdrawHud[playerid][17], 50);
PlayerTextDrawUseBox(playerid, TextdrawHud[playerid][17], 0);
PlayerTextDrawSetProportional(playerid, TextdrawHud[playerid][17], 1);
PlayerTextDrawSetSelectable(playerid, TextdrawHud[playerid][17], 0);
TextdrawHud[playerid][18] = CreatePlayerTextDraw(playerid, 619.000000, 415.000000, "100");
PlayerTextDrawFont(playerid, TextdrawHud[playerid][18], 2);
PlayerTextDrawLetterSize(playerid, TextdrawHud[playerid][18], 0.145833, 0.550000);
PlayerTextDrawTextSize(playerid, TextdrawHud[playerid][18], 400.000000, 200.000000);
PlayerTextDrawSetOutline(playerid, TextdrawHud[playerid][18], 0);
PlayerTextDrawSetShadow(playerid, TextdrawHud[playerid][18], 0);
PlayerTextDrawAlignment(playerid, TextdrawHud[playerid][18], 2);
PlayerTextDrawColor(playerid, TextdrawHud[playerid][18], -1378294017);
PlayerTextDrawBackgroundColor(playerid, TextdrawHud[playerid][18], 255);
PlayerTextDrawBoxColor(playerid, TextdrawHud[playerid][18], 50);
PlayerTextDrawUseBox(playerid, TextdrawHud[playerid][18], 0);
PlayerTextDrawSetProportional(playerid, TextdrawHud[playerid][18], 1);
PlayerTextDrawSetSelectable(playerid, TextdrawHud[playerid][18], 0);