Exemplo: pInfo[playerid][Skin] = DOF2_GetInt(String, "Skin"); SetPlayerSkin(playerid, pInfo[playerid][Skin]); SetSpawnInfo(playerid, NO_TEAM, GetPlayerSkin(playerid), ...);
//Em OnPlayerConnect(playerid)SetSpawnInfo(playerid, 0, 230, 0.0, 0.0, 0.0, 0.0, 0,0,0,0,0,0);//Onde ira setar a variável da skin para o playerVARIAVELSKINDOPLAYER = GetPlayerSkin(playerid); //Copia o id da skin e armazena na variável do player//Ai quando Spawn o PlayerSetPlayerSkin(playerid, VARIAVELSKINDOPLAYER);//seta a variável do player para o playerid;
pInfo[playerid][Skin] = DOF2_GetInt(String, "Skin"); SetPlayerSkin(playerid, pInfo[playerid][Skin]); SetSpawnInfo(playerid, NO_TEAM, pInfo[playerid][Skin], ...); public OnPlayerSpawn(playerid) { SetPlayerSkin(playerid, pInfo[playerid][Skin]); return 1; }
SetSpawnInfo(playerid, 0, Player[playerid][pSkin], 1684.1636,-2333.4126,13.5469+0.5,0.0, 0, 0, 0, 0, 0, 0); // pSkin aqSpawnPlayer(playerid);SetTimerEx("SetSkinEx", 100, false, "i", playerid);Function SetSkinEx(playerid){ return SetPlayerSkin(playerid, Player[playerid][pSkin]);}