11/08/2022 18:16
TextDrawHideForPlayer(playerid, TD_NUBANK[i]);
verefica se nao e com max_PLAYER
TextDrawHideForPlayer(playerid, TD_NUBANK[i]);
TD_NUBANK[playerid][i]
verefica se nao e com max_PLAYER
TextDrawHideForPlayer(playerid, TD_NUBANK[i]);
TD_NUBANK[playerid][i]