21/08/2022 14:17
Código PHP:
public OnPlayerDisconnect(playerid, reason)
{
if ( !IsValidVehicle(PegarCarro[playerid]) )return 1;
DestroyVehicle(PegarCarro[playerid]);
PegarCarro[playerid] = INVALID_VEHICLE_ID;
return 1;
}
CMD:car(playerid, params[])
{
new GetVehicle[15],interior;
if(PlayerInfo[playerid][modo] != 4)return SendClientMessage(playerid,Vermelho,"[ ERRO ] Voce nao tem permissao!");
GetPlayerPos(playerid,PlayerInfo[playerid][pPos][0],PlayerInfo[playerid][pPos][1],PlayerInfo[playerid][pPos][2]);
GetPlayerFacingAngle(playerid,PlayerInfo[playerid][pPos][3]);
interior = GetPlayerInterior(playerid);
if(sscanf(params,"s[15]",GetVehicle)) return SendClientMessage(playerid,Vermelho,"[ ERRO ] Digite:/Car [Nome do Veiculo]");
if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, Vermelho, "[ ERRO ] Voce nao pode criar um Veiculo dentro de outro!");
new bool:existe, VeiculoID;
for(new r = 0;r < 212; r++)
{
if(!strcmp(GetVehicle, VehicleNames[r],true))
{
existe = true;
}
if(!strcmp(GetVehicle, VehicleNames[r],true)) VeiculoID = (r+400);
}
if(!existe) return SendClientMessage(playerid,Vermelho,"[ ERRO ] Esse Veiculo nao existe!");
// verifica se o jogador já tem um veiculo criado.
if ( IsValidVehicle(PegarCarro[playerid]) ) {
DestroyVehicle(PegarCarro[playerid]);
}
PegarCarro[playerid] = CreateVehicle(VeiculoID,PlayerInfo[playerid][pPos][0],PlayerInfo[playerid][pPos][1],PlayerInfo[playerid][pPos][2]+1,PlayerInfo[playerid][pPos][3],-1,-1, 0);
LinkVehicleToInterior(PegarCarro[playerid],interior);
SetVehicleVirtualWorld(PegarCarro[playerid] ,GetPlayerVirtualWorld(playerid));
PutPlayerInVehicle(playerid,PegarCarro[playerid], 0);
SendClientMessage(playerid,0x799dc9FF,"[ ZP ] {FFFFFF}Veiculo criado com sucesso! ( Nome: {799dc9}%s{FFFFFF} )", VehicleNames[VeiculoID-400]);
return 1;
}