if(OnDuty[playerid] && Police(playerid)) return SetPlayerSkin(playerid, PlayerInfo[playerid][pChar2]);
if(OnDuty[playerid] && gTeam[playerid] == 4) return SetPlayerSkin(playerid, PlayerInfo[playerid][pChar2]);
ou
if(OnDuty[playerid] == 1 || Police(playerid))
{
SetPlayerSkin(playerid, PlayerInfo[playerid][pChar2]);
}
if(OnDuty[playerid] == 1 || gTeam[playerid] == 4)
{
SetPlayerSkin(playerid, PlayerInfo[playerid][pChar2]);
}
if(OnDuty[playerid] && gTeam[playerid] == 4) return SetPlayerSkin(playerid, PlayerInfo[playerid][pChar2]);
ou
if(OnDuty[playerid] == 1 || Police(playerid))
{
SetPlayerSkin(playerid, PlayerInfo[playerid][pChar2]);
}
if(OnDuty[playerid] == 1 || gTeam[playerid] == 4)
{
SetPlayerSkin(playerid, PlayerInfo[playerid][pChar2]);
}