09/08/2021 20:49
(09/08/2021 13:04)Dogao Escreveu: estou tentando fazer aparecer um textdraw por um comando q seria celular nao consigo finalizar
alguem sabe como resolvo isso?
Código:new PlayerText:TDEditor_PTD[MAX_PLAYERS][40]; //cell
Código://cell
stock createTDEditor_PTD(playerid)
{
TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 471.666656, 193.111114, "box");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.000000, 19.208330);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], 527.000000, 0.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], -1);
PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][0], 1);
PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][0], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 462.083465, 198.814819, "box");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 0.000000, 17.541654);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][1], 535.908935, 0.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], -1);
PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][1], 1);
PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][1], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][1], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 456.666656, 187.266616, "ld_beat:chit");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][2], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][2], 26.000000, 25.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][2], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 4);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 0);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 515.633239, 187.266571, "ld_beat:chit");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][3], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][3], 26.000000, 25.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][3], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][3], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 4);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 0);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
TDEditor_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 517.882751, 346.214721, "ld_beat:chit");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][4], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][4], 23.000000, 26.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][4], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][4], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][4], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][4], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][4], 4);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][4], 0);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
TDEditor_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 456.633361, 346.970184, "ld_beat:chit");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][5], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][5], 26.000000, 25.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][5], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][5], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][5], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][5], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][5], 4);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][5], 0);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
TDEditor_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 471.666656, 194.111175, "box");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][6], 0.000000, 18.996379);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][6], 527.000000, 0.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][6], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][6], -1);
PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][6], 1);
PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][6], 255);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][6], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][6], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][6], 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][6], 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
TDEditor_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 462.983520, 200.814941, "box");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][7], 0.000000, 17.499988);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][7], 534.899536, 0.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][7], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][7], -1);
PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][7], 1);
PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][7], 255);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][7], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][7], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][7], 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][7], 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
TDEditor_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 457.166687, 188.266677, "ld_beat:chit");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][8], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][8], 26.000000, 25.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][8], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][8], 255);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][8], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][8], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][8], 4);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][8], 0);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
TDEditor_PTD[playerid][9] = CreatePlayerTextDraw(playerid, 514.468994, 188.185150, "ld_beat:chit");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][9], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][9], 26.000000, 25.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][9], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][9], 255);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][9], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][9], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][9], 4);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][9], 0);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
TDEditor_PTD[playerid][10] = CreatePlayerTextDraw(playerid, 457.235626, 346.088806, "ld_beat:chit");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][10], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][10], 26.000000, 25.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][10], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][10], 255);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][10], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][10], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][10], 4);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][10], 0);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
TDEditor_PTD[playerid][11] = CreatePlayerTextDraw(playerid, 514.601989, 345.988830, "ld_beat:chit");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][11], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][11], 26.000000, 25.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][11], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][11], 255);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][11], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][11], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][11], 4);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][11], 0);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
TDEditor_PTD[playerid][12] = CreatePlayerTextDraw(playerid, 464.332916, 205.911865, "box");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][12], 0.000000, 16.788047);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][12], 533.199951, 0.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][12], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][12], -1);
PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][12], 1);
PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][12], -1061109505);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][12], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][12], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][12], 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][12], 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
TDEditor_PTD[playerid][13] = CreatePlayerTextDraw(playerid, 464.266204, 212.941726, "box");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][13], 0.000000, 15.996381);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][13], 533.140136, 0.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][13], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][13], -1);
PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][13], 1);
PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][13], -2139062017);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][13], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][13], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][13], 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][13], 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
TDEditor_PTD[playerid][14] = CreatePlayerTextDraw(playerid, 520.833068, 207.029495, "box");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][14], 0.000000, 0.166666);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][14], 528.000000, 0.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][14], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][14], -1);
PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][14], 1);
PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][14], 16711935);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][14], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][14], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][14], 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][14], 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
TDEditor_PTD[playerid][15] = CreatePlayerTextDraw(playerid, 511.450622, 199.232925, "ld_beat:chit");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][15], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][15], 7.000000, 9.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][15], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][15], 255);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][15], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][15], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][15], 4);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][15], 0);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
TDEditor_PTD[playerid][16] = CreatePlayerTextDraw(playerid, 482.733337, 204.563049, "box");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][16], 0.000000, 0.051998);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][16], 513.817871, 0.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][16], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][16], -1);
PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][16], 1);
PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][16], 255);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][16], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][16], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][16], 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][16], 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
TDEditor_PTD[playerid][17] = CreatePlayerTextDraw(playerid, 479.033966, 199.192611, "ld_beat:chit");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][17], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][17], 7.000000, 9.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][17], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][17], 255);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][17], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][17], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][17], 4);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][17], 0);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
TDEditor_PTD[playerid][18] = CreatePlayerTextDraw(playerid, 484.966583, 201.515029, "box");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][18], 0.000000, -0.169330);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][18], 498.800048, 0.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][18], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][18], -1);
PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][18], 1);
PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][18], 1448433407);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][18], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][18], 184);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][18], 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][18], 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
TDEditor_PTD[playerid][19] = CreatePlayerTextDraw(playerid, 504.016967, 197.044616, "ld_beat:chit");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][19], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][19], 6.000000, 7.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][19], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][19], 1448433407);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][19], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][19], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][19], 4);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][19], 0);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
TDEditor_PTD[playerid][20] = CreatePlayerTextDraw(playerid, 519.916809, 205.500076, "100");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][20], 0.125413, 0.412591);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][20], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][20], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][20], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][20], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][20], 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][20], 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
TDEditor_PTD[playerid][21] = CreatePlayerTextDraw(playerid, 527.133361, 208.166534, "box");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][21], 0.000000, -0.166666);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][21], 528.800292, 0.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][21], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][21], -1);
PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][21], 1);
PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][21], 16711935);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][21], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][21], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][21], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][21], 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][21], 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][21], 0);
TDEditor_PTD[playerid][22] = CreatePlayerTextDraw(playerid, 465.500000, 212.240737, "box");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][22], 0.000000, -0.708333);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][22], 464.199951, 0.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][22], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][22], -1);
PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][22], 1);
PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][22], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][22], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][22], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][22], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][22], 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][22], 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][22], 0);
TDEditor_PTD[playerid][23] = CreatePlayerTextDraw(playerid, 467.500122, 212.040725, "box");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][23], 0.000000, -0.872667);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][23], 466.230133, 0.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][23], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][23], -1);
PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][23], 1);
PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][23], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][23], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][23], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][23], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][23], 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][23], 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][23], 0);
TDEditor_PTD[playerid][24] = CreatePlayerTextDraw(playerid, 469.600250, 212.040725, "box");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][24], 0.000000, -0.986665);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][24], 468.330261, 0.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][24], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][24], -1);
PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][24], 1);
PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][24], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][24], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][24], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][24], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][24], 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][24], 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][24], 0);
TDEditor_PTD[playerid][25] = CreatePlayerTextDraw(playerid, 470.083160, 205.037033, "5G");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][25], 0.172083, 0.651112);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][25], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][25], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][25], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][25], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][25], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][25], 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][25], 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][25], 0);
TDEditor_PTD[playerid][26] = CreatePlayerTextDraw(playerid, 463.750000, 239.259201, "Mecanico");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][26], 0.207916, 1.034814);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][26], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][26], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][26], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][26], 1);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][26], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][26], 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][26], 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][26], 0);
TDEditor_PTD[playerid][27] = CreatePlayerTextDraw(playerid, 472.550018, 218.540664, "hud:radar_modgarage");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][27], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][27], 16.000000, 18.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][27], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][27], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][27], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][27], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][27], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][27], 4);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][27], 0);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][27], 0);
PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][27], true);
TDEditor_PTD[playerid][28] = CreatePlayerTextDraw(playerid, 511.299957, 218.540618, "hud:radar_ammugun");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][28], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][28], 16.000000, 18.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][28], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][28], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][28], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][28], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][28], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][28], 4);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][28], 0);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][28], 0);
PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][28], true);
TDEditor_PTD[playerid][29] = CreatePlayerTextDraw(playerid, 501.199981, 239.396209, "FreeFire");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][29], 0.207916, 1.034814);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][29], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][29], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][29], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][29], 1);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][29], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][29], 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][29], 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][29], 0);
TDEditor_PTD[playerid][30] = CreatePlayerTextDraw(playerid, 471.133270, 258.466705, "hud:radar_waypoint");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][30], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][30], 16.000000, 18.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][30], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][30], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][30], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][30], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][30], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][30], 4);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][30], 0);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][30], 0);
PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][30], true);
TDEditor_PTD[playerid][31] = CreatePlayerTextDraw(playerid, 470.099792, 277.766693, "Maps");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][31], 0.207916, 1.034814);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][31], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][31], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][31], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][31], 1);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][31], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][31], 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][31], 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][31], 0);
TDEditor_PTD[playerid][32] = CreatePlayerTextDraw(playerid, 509.399902, 257.948120, "hud:radar_police");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][32], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][32], 16.000000, 18.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][32], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][32], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][32], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][32], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][32], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][32], 4);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][32], 0);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][32], 0);
PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][32], true);
TDEditor_PTD[playerid][33] = CreatePlayerTextDraw(playerid, 506.583404, 278.266662, "Policia");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][33], 0.207916, 1.034814);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][33], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][33], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][33], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][33], 1);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][33], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][33], 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][33], 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][33], 0);
TDEditor_PTD[playerid][34] = CreatePlayerTextDraw(playerid, 471.649871, 294.607330, "hud:radar_girlfriend");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][34], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][34], 16.000000, 18.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][34], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][34], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][34], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][34], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][34], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][34], 4);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][34], 0);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][34], 0);
PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][34], true);
TDEditor_PTD[playerid][35] = CreatePlayerTextDraw(playerid, 467.699951, 313.399871, "Hospital");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][35], 0.207916, 1.034814);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][35], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][35], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][35], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][35], 1);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][35], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][35], 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][35], 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][35], 0);
TDEditor_PTD[playerid][36] = CreatePlayerTextDraw(playerid, 509.566589, 295.073760, "hud:radar_cash");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][36], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][36], 16.000000, 18.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][36], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][36], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][36], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][36], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][36], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][36], 4);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][36], 0);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][36], 0);
PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][36], true);
TDEditor_PTD[playerid][37] = CreatePlayerTextDraw(playerid, 507.283386, 314.436859, "Banco");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][37], 0.207916, 1.034814);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][37], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][37], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][37], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][37], 1);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][37], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][37], 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][37], 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][37], 0);
TDEditor_PTD[playerid][38] = CreatePlayerTextDraw(playerid, 491.233306, 328.777465, "hud:radar_light");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][38], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][38], 16.000000, 18.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][38], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][38], 16711935);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][38], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][38], 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][38], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][38], 4);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][38], 0);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][38], 0);
PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][38], true);
TDEditor_PTD[playerid][39] = CreatePlayerTextDraw(playerid, 481.916717, 344.029327, "WhatsApp");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][39], 0.207916, 1.034814);
PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][39], 1);
PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][39], -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][39], 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][39], 1);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][39], 255);
PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][39], 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][39], 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][39], 0);
}
stock ShowCell(playerid)
{
PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][0]);
PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][1]);
PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][2]);
PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][3]);
PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][4]);
PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][5]);
PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][6]);
PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][7]);
PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][8]);
PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][9]);
PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][10]);
PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][11]);
PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][12]);
PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][13]);
PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][14]);
PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][15]);
PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][16]);
PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][17]);
PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][18]);
PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][19]);
PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][20]);
PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][21]);
PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][22]);
PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][23]);
PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][24]);
PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][25]);
PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][26]);
PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][27]);
PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][28]);
PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][29]);
PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][30]);
PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][31]);
PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][32]);
PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][33]);
PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][34]);
PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][35]);
PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][36]);
PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][37]);
PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][38]);
PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][39]);
}
//cell
FUNÇÃO PARA MOSTRAR TEXT DRAW SO COLOCAR ID DE TDS TEXTDRAWCódigo:CMD:cell(playerid)
{
new playerid;
if(!APlayerData[playerid][pLogado])
return SendClientMessage(playerid, COLOR_GRAD1, " Você não está logado no servidor.");
SelectTextDraw(playerid, 0x00FF00FF);
ShowCell(playerid);
return 1;
}
Código:TextDrawShowForPlayer(playerid, Textdraw[1]);//Textdraw[1] ID DA TEXTDRAW A SER EXIBIDA