12/01/2022 02:07
Código:
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
if(!UnusedVehicleSeat(vehicleid, 0))
ClearAnimations(playerid, 1);
return 1;
}
UnusedVehicleSeat(vehicleid, seatid)
{
seatid = (seatid % 5);
foreach(new id : Player)
{
if(IsPlayerInVehicle(id, vehicleid))
{
new assento = GetPlayerVehicleSeat(id);
if(assento == seatid) return 0;
}
}
return 1;
}