20/05/2022 19:41
Boa noite, a forma que eu utilizo é essa, com base na include streamer:
Código:
// Mapa
new object_world = 1, object_int = -1;
CreateDynamicObject(970, -900.00000, -1320.00000, 118.00000, 0.00000, 5.24600, 83.49600, object_world, object_int, -1, 300.00, 300.00);
CreateDynamicObject(5794, -876.29999, -1333.59998, 121.40000, 5.24200, 0.00000, 314.74200, object_world, object_int, -1, 300.00, 300.00);
CreateDynamicObject(970, -899.70001, -1317.30005, 117.80000, 0.00000, 5.25000, 83.50000, object_world, object_int, -1, 300.00, 300.00);