28/10/2021 01:14
(Esta mensagem foi modificada pela última vez a: 28/10/2021 01:27 por EXPEDITO_011.)
(28/10/2021 01:13)xbruno1000x Escreveu: Testa assim
Código:public OnPlayerClickMap(playerid, Float:fX, Float:fY, Float:fZ)
{
if(pInfo[playerid][pAdmin] > 4)
{
if(ClickedMap[playerid][0] != fX && ClickedMap[playerid][1] != fY && ClickedMap[playerid][2] != fZ)
{
ClickedMap[playerid][0] = fX;
ClickedMap[playerid][1] = fY;
ClickedMap[playerid][2] = fZ;
if(!IsPlayerInAnyVehicle(playerid))
{
SetPlayerPosFindZ(playerid, fX, fY, fZ);
ClickedMap[playerid][0] = 0.0;
ClickedMap[playerid][1] = 0.0;
ClickedMap[playerid][2] = 0.0;
SendClientMessage(playerid, 0x00FF00FF, "| MAPA | Voce se teleportou pelo mapa.");
}else if(IsPlayerInAnyVehicle(playerid)){
new Babatz = GetPlayerVehicleID(playerid);
new Batz = GetPlayerVehicleSeat(playerid);
SetVehiclePos(Babatz,fX,fY,fZ);
PutPlayerInVehicle(playerid,Babatz,Batz);
ClickedMap[playerid][0] = 0.0;
ClickedMap[playerid][1] = 0.0;
ClickedMap[playerid][2] = 0.0;
SendClientMessage(playerid, 0x00FF00FF, "| MAPA | Voce se teleportou pelo mapa com o veiculo.");
}
}
}
return 1;
}
Ok, vou testar.
(28/10/2021 01:13)xbruno1000x Escreveu: Testa assim
Código:public OnPlayerClickMap(playerid, Float:fX, Float:fY, Float:fZ)
{
if(pInfo[playerid][pAdmin] > 4)
{
if(ClickedMap[playerid][0] != fX && ClickedMap[playerid][1] != fY && ClickedMap[playerid][2] != fZ)
{
ClickedMap[playerid][0] = fX;
ClickedMap[playerid][1] = fY;
ClickedMap[playerid][2] = fZ;
if(!IsPlayerInAnyVehicle(playerid))
{
SetPlayerPosFindZ(playerid, fX, fY, fZ);
ClickedMap[playerid][0] = 0.0;
ClickedMap[playerid][1] = 0.0;
ClickedMap[playerid][2] = 0.0;
SendClientMessage(playerid, 0x00FF00FF, "| MAPA | Voce se teleportou pelo mapa.");
}else if(IsPlayerInAnyVehicle(playerid)){
new Babatz = GetPlayerVehicleID(playerid);
new Batz = GetPlayerVehicleSeat(playerid);
SetVehiclePos(Babatz,fX,fY,fZ);
PutPlayerInVehicle(playerid,Babatz,Batz);
ClickedMap[playerid][0] = 0.0;
ClickedMap[playerid][1] = 0.0;
ClickedMap[playerid][2] = 0.0;
SendClientMessage(playerid, 0x00FF00FF, "| MAPA | Voce se teleportou pelo mapa com o veiculo.");
}
}
}
return 1;
}
Não Funcionou.