27/11/2023 21:28
Eae pessoal tudo bem? então coloquei detectcrash pra rodar no servidor..
aí aparece isso.
Também na hora de conectar
Alguém tem uma base do que pode ser?
OBS: Já atualizei todos os puglins no servidor. e mesmo assim continua o erro
aí aparece isso.
Código:
[20:26:23] [debug] Long callback execution detected (hang or performance issue)
[20:26:23] [debug] AMX backtrace:
[20:26:23] [debug] #0 00001c28 in ?? (18080268, 7053024) in GM2023.amx
[20:26:23] [debug] #1 00000bd0 in ?? (7053024, 8820648, 18081328) in GM2023.amx
[20:26:23] [debug] #2 00000ca8 in ?? (7053024, 8820648, 0) in GM2023.amx
[20:26:23] [debug] #3 00089448 in public ppb_OnPlayerDisconnect (0, 1) in GM2023.amx
[20:26:23] [debug] #4 00016f50 in public SSCANF_OnPlayerDisconnect (0, 1) in GM2023.amx
[20:26:23] [debug] #5 0000a4cc in public Itter_OnPlayerDisconnect (0, 1) in GM2023.amx
[20:26:23] [debug] #6 native CallLocalFunction () in samp-server.exe
[20:26:23] [debug] #7 00004f10 in public OnPlayerDisconnect (0, 1) in GM2023.amx
Código:
[20:20:11] [debug] Long callback execution detected (hang or performance issue)
[20:20:11] [debug] AMX backtrace:
[20:20:11] [debug] #0 00001a6c in ?? (18079008) in GM2023.amx
[20:20:11] [debug] #1 00000a14 in ?? (7053024, 8785200, 18080068) in GM2023.amx
[20:20:11] [debug] #2 00000ca8 in ?? (7053024, 8785200, 0) in GM2023.amx
[20:20:11] [debug] #3 00073bbc in public SSCANF_OnPlayerConnect (0) in GM2023.amx
[20:20:11] [debug] #4 0000a48c in public MP_OPC (0) in GM2023.amx
[20:20:11] [debug] #5 native CallLocalFunction () in samp-server.exe
[20:20:11] [debug] #6 00008350 in public Itter_OnPlayerConnect (0) in GM2023.amx
[20:20:11] [debug] #7 native CallLocalFunction () in samp-server.exe
[20:20:11] [debug] #8 000049d0 in public OnPlayerConnect (0) in GM2023.amx
[20:20:11] [debug] Long callback execution detected (hang or performance issue)
Alguém tem uma base do que pode ser?
OBS: Já atualizei todos os puglins no servidor. e mesmo assim continua o erro