11/09/2023 16:01
QUANDO ADICIONO BARRIS DE PETRÓLEO NO CAMINHÃO, APÓS UM TEMPO, ELES SOMEM
//_-_-_-_-_-ADICIONA BARRIS DE GASOLINA-_-_-_-_-_//
CaminhaoObjectVehicle[CaminhaoVehicle[playerid]][0] = CreateDynamicObject(3633,0.0,0.0,-1000.0,0.0,0.0,0.0,-1, -1);//objeto criavel
AttachDynamicObjectToVehicle(CaminhaoObjectVehicle[CaminhaoVehicle[playerid]][0], CaminhaoVehicle[playerid], -0.690, -4.691, 0.189, 0.000, 0.000, 0.000);
CaminhaoObjectVehicle[CaminhaoVehicle[playerid]][1] = CreateDynamicObject(3633,0.0,0.0,-1000.0,0.0,0.0,0.0,-1, -1);//objeto criavel
AttachDynamicObjectToVehicle(CaminhaoObjectVehicle[CaminhaoVehicle[playerid]][1], CaminhaoVehicle[playerid], 0.650, -4.691, 0.189, 0.000, 0.000, 0.000);
CaminhaoObjectVehicle[CaminhaoVehicle[playerid]][2] = CreateDynamicObject(3633,0.0,0.0,-1000.0,0.0,0.0,0.0,-1, -1);//objeto criavel
AttachDynamicObjectToVehicle(CaminhaoObjectVehicle[CaminhaoVehicle[playerid]][2], CaminhaoVehicle[playerid], 0.650, -3.281, 0.189, 0.000, 0.000, 0.000);
CaminhaoObjectVehicle[CaminhaoVehicle[playerid]][3] = CreateDynamicObject(3633,0.0,0.0,-1000.0,0.0,0.0,0.0,-1, -1);//objeto criavel
AttachDynamicObjectToVehicle(CaminhaoObjectVehicle[CaminhaoVehicle[playerid]][3], CaminhaoVehicle[playerid], -0.690, -3.302, 0.189, 0.000, 0.000, 0.000);
CaminhaoObjectVehicle[CaminhaoVehicle[playerid]][4] = CreateDynamicObject(3633,0.0,0.0,-1000.0,0.0,0.0,0.0,-1, -1);//objeto criavel
AttachDynamicObjectToVehicle(CaminhaoObjectVehicle[CaminhaoVehicle[playerid]][4], CaminhaoVehicle[playerid], -0.690, -1.941, 0.189, 0.000, 0.000, 0.000);
CaminhaoObjectVehicle[CaminhaoVehicle[playerid]][5] = CreateDynamicObject(3633,0.0,0.0,-1000.0,0.0,0.0,0.0,-1, -1);//objeto criavel
AttachDynamicObjectToVehicle(CaminhaoObjectVehicle[CaminhaoVehicle[playerid]][5], CaminhaoVehicle[playerid], 0.650, -1.931, 0.189, 0.000, 0.000, 0.000);
GameTextForPlayer(playerid, "~w~Veiculo Carregado!", 2500, 3);
//_-_-_-_-_-ADICIONA BARRIS DE GASOLINA-_-_-_-_-_//
CaminhaoObjectVehicle[CaminhaoVehicle[playerid]][0] = CreateDynamicObject(3633,0.0,0.0,-1000.0,0.0,0.0,0.0,-1, -1);//objeto criavel
AttachDynamicObjectToVehicle(CaminhaoObjectVehicle[CaminhaoVehicle[playerid]][0], CaminhaoVehicle[playerid], -0.690, -4.691, 0.189, 0.000, 0.000, 0.000);
CaminhaoObjectVehicle[CaminhaoVehicle[playerid]][1] = CreateDynamicObject(3633,0.0,0.0,-1000.0,0.0,0.0,0.0,-1, -1);//objeto criavel
AttachDynamicObjectToVehicle(CaminhaoObjectVehicle[CaminhaoVehicle[playerid]][1], CaminhaoVehicle[playerid], 0.650, -4.691, 0.189, 0.000, 0.000, 0.000);
CaminhaoObjectVehicle[CaminhaoVehicle[playerid]][2] = CreateDynamicObject(3633,0.0,0.0,-1000.0,0.0,0.0,0.0,-1, -1);//objeto criavel
AttachDynamicObjectToVehicle(CaminhaoObjectVehicle[CaminhaoVehicle[playerid]][2], CaminhaoVehicle[playerid], 0.650, -3.281, 0.189, 0.000, 0.000, 0.000);
CaminhaoObjectVehicle[CaminhaoVehicle[playerid]][3] = CreateDynamicObject(3633,0.0,0.0,-1000.0,0.0,0.0,0.0,-1, -1);//objeto criavel
AttachDynamicObjectToVehicle(CaminhaoObjectVehicle[CaminhaoVehicle[playerid]][3], CaminhaoVehicle[playerid], -0.690, -3.302, 0.189, 0.000, 0.000, 0.000);
CaminhaoObjectVehicle[CaminhaoVehicle[playerid]][4] = CreateDynamicObject(3633,0.0,0.0,-1000.0,0.0,0.0,0.0,-1, -1);//objeto criavel
AttachDynamicObjectToVehicle(CaminhaoObjectVehicle[CaminhaoVehicle[playerid]][4], CaminhaoVehicle[playerid], -0.690, -1.941, 0.189, 0.000, 0.000, 0.000);
CaminhaoObjectVehicle[CaminhaoVehicle[playerid]][5] = CreateDynamicObject(3633,0.0,0.0,-1000.0,0.0,0.0,0.0,-1, -1);//objeto criavel
AttachDynamicObjectToVehicle(CaminhaoObjectVehicle[CaminhaoVehicle[playerid]][5], CaminhaoVehicle[playerid], 0.650, -1.931, 0.189, 0.000, 0.000, 0.000);
GameTextForPlayer(playerid, "~w~Veiculo Carregado!", 2500, 3);