stock Text: CreateTextDrawCircle(Float: x, Float: y, Float: w, Float: h, color) { // LD_POOL:BALL/LD_BEAT:CHIT (https://renanmsv.github.io/gtasatxdlist/) new Text: id = TextDrawCreate(x, y, !"LD_BEAT:CHIT"); if (id == Text: INVALID_TEXT_DRAW) { return Text: INVALID_TEXT_DRAW; } TextDrawFont(id, 4); TextDrawColor(id, color); TextDrawTextSize(id, w, h); return id; }