17/04/2023 20:52
new Text:TextGuerra1;
new Text:TextGuerra2;
new Text:TextGuerra3;
public OnPlayerSpawn(playerid)
{
StopAudioStreamForPlayer(playerid);
//TextDrawShowForPlayer(playerid, BoxStatus);
TextDrawShowForPlayer(playerid, TextGuerra1);
TextDrawShowForPlayer(playerid, TextGuerra2);
TextDrawShowForPlayer(playerid, TextGuerra3);
public OnPlayerDeath(playerid, killerid, reason)
{
if(NaCorrida[playerid] == true)
{
JoinCount--;
NaCorrida[playerid] = false;
DestroyVehicle(CriarVehCorrida[playerid]);
DisablePlayerRaceCheckpoint(playerid);
//TextDrawHideForPlayer(playerid, CorridaInfo[playerid]);
CPProgesso[playerid] = 0;
KillTimer(InfoTimer[playerid]);
#if defined RACE_IN_OTHER_WORLD
SetPlayerVirtualWorld(playerid, 0);
#endif
}
if(ConstruindoCorrida == playerid+1) ConstruindoCorrida = 0;
ccolete[playerid] = 0;
cvida[playerid] = 0;
//TextDrawHideForPlayer(playerid, BoxStatus);
TextDrawHideForPlayer(playerid, TextGuerra1);
TextDrawHideForPlayer(playerid, TextGuerra2);
TextDrawHideForPlayer(playerid, TextGuerra3);
e etc, mas não entendo porque no meu localhost funciona e no host não
e agora consegui fazer parar de exibir no localhost tbm mexendoa/atualizando com plugins
new Text:TextGuerra2;
new Text:TextGuerra3;
public OnPlayerSpawn(playerid)
{
StopAudioStreamForPlayer(playerid);
//TextDrawShowForPlayer(playerid, BoxStatus);
TextDrawShowForPlayer(playerid, TextGuerra1);
TextDrawShowForPlayer(playerid, TextGuerra2);
TextDrawShowForPlayer(playerid, TextGuerra3);
public OnPlayerDeath(playerid, killerid, reason)
{
if(NaCorrida[playerid] == true)
{
JoinCount--;
NaCorrida[playerid] = false;
DestroyVehicle(CriarVehCorrida[playerid]);
DisablePlayerRaceCheckpoint(playerid);
//TextDrawHideForPlayer(playerid, CorridaInfo[playerid]);
CPProgesso[playerid] = 0;
KillTimer(InfoTimer[playerid]);
#if defined RACE_IN_OTHER_WORLD
SetPlayerVirtualWorld(playerid, 0);
#endif
}
if(ConstruindoCorrida == playerid+1) ConstruindoCorrida = 0;
ccolete[playerid] = 0;
cvida[playerid] = 0;
//TextDrawHideForPlayer(playerid, BoxStatus);
TextDrawHideForPlayer(playerid, TextGuerra1);
TextDrawHideForPlayer(playerid, TextGuerra2);
TextDrawHideForPlayer(playerid, TextGuerra3);
e etc, mas não entendo porque no meu localhost funciona e no host não
e agora consegui fazer parar de exibir no localhost tbm mexendoa/atualizando com plugins