29/02/2024 06:00
(29/02/2024 04:44)Cj_staff Escreveu:(29/02/2024 03:39)Cesar157 Escreveu:opa estarei postando aqui porem o topico vai ficar muito grande se poder chamar na dm me ajudar eu agradeço postar uma parte a texte se trata de um editor de acessorios.(29/02/2024 01:29)Cj_staff Escreveu:Bom dia, o erro pode ser no formato da sua textdraw, por isso está dando conflito! Se for possível, poste a textdraw aqui, estarei dando uma olhada.(28/02/2024 23:08)Aranha Escreveu:obrigado todos pela ajuda mais creio que game mode mesmo que tem algo que nao deixar usar essa include tambem outras texts. ja fiz tudo nada deu certo.(28/02/2024 21:37)Cj_staff Escreveu: obs:eu coloquei a iclunde no topo da gm.
opa entao mudei as publics mais nao deu certo.
quando eu ponho a include ela nao fica clicavel nao sei talvez game mode tem algo que nao aceita textdraws.
ex abaixo:
public OnClickDynamicPlayerTextDraw(playerid, PlayerText:textid)
{
if(NoMenuCompras[playerid] == true)
{
//adicionar //coloquei as 2 formas tanto playertextid tanto como ta abiaxo.
if(textid == TextMenucompra[playerid][12])
{
if(PaginaMenuCompras[playerid] == 0)
{
if(QuantiaItemsMenuCompra1Pag1[playerid] == 5)
{
ShowPlayerDialog(playerid, 999, DIALOG_STYLE_MSGBOX, " ", "{33CCFF}Alerta: {ffffff}limite deste item adecionado!", "Fechar", "");
return 1;
}
TotalApagarMenuCompra[playerid] += PrecoItemMenu1Pag1[playerid];
QuantiaItemsMenuCompra1Pag1[playerid] += 1;
AtualizarMenuCompras(playerid);
}
else if(PaginaMenuCompras[playerid] == 1)
{
if(QuantiaItemsMenuCompra1Pag2[playerid] == 5)
{
ShowPlayerDialog(playerid, 999, DIALOG_STYLE_MSGBOX, " ", "{33CCFF}Alerta: {ffffff}limite deste item adecionado!", "Fechar", "");
return 1;
}
TotalApagarMenuCompra[playerid] += PrecoItemMenu1Pag2[playerid];
QuantiaItemsMenuCompra1Pag2[playerid] += 1;
AtualizarMenuCompras(playerid);
}
return 1;
}
Código:public OnClickDynamicPlayerTextDraw(playerid, PlayerText:textid)
{
if(NoMenuCompras[playerid] == true)
{
//adicionar //coloquei as 2 formas tanto playertextid tanto como ta abiaxo.
if(textid == TextMenucompra[playerid][12])
{
if(PaginaMenuCompras[playerid] == 0)
{
if(QuantiaItemsMenuCompra1Pag1[playerid] == 5)
{
ShowPlayerDialog(playerid, 999, DIALOG_STYLE_MSGBOX, " ", "{33CCFF}Alerta: {ffffff}limite deste item adecionado!", "Fechar", "");
return 1;
}
TotalApagarMenuCompra[playerid] += PrecoItemMenu1Pag1[playerid];
QuantiaItemsMenuCompra1Pag1[playerid] += 1;
AtualizarMenuCompras(playerid);
}
else if(PaginaMenuCompras[playerid] == 1)
{
if(QuantiaItemsMenuCompra1Pag2[playerid] == 5)
{
ShowPlayerDialog(playerid, 999, DIALOG_STYLE_MSGBOX, " ", "{33CCFF}Alerta: {ffffff}limite deste item adecionado!", "Fechar", "");
return 1;
}
TotalApagarMenuCompra[playerid] += PrecoItemMenu1Pag2[playerid];
QuantiaItemsMenuCompra1Pag2[playerid] += 1;
AtualizarMenuCompras(playerid);
}
}
}
return 1;
}
Código PHP:textEditorMobile[playerid][0] = CreatePlayerTextDraw(playerid, 94.375000, 143.333297, "box");
PlayerTextDrawLetterSize(playerid, textEditorMobile[playerid][0], 0.000000, 21.500000);
PlayerTextDrawTextSize(playerid, textEditorMobile[playerid][0], 221.000000, 0.000000);
PlayerTextDrawAlignment(playerid, textEditorMobile[playerid][0], 1);
PlayerTextDrawColor(playerid, textEditorMobile[playerid][0], -1);
PlayerTextDrawUseBox(playerid, textEditorMobile[playerid][0], 1);
PlayerTextDrawBoxColor(playerid, textEditorMobile[playerid][0], 79);
PlayerTextDrawSetShadow(playerid, textEditorMobile[playerid][0], 0);
PlayerTextDrawFont(playerid, textEditorMobile[playerid][0], 1);
PlayerTextDrawSetProportional(playerid, textEditorMobile[playerid][0], 1);
textEditorMobile[playerid][1] = CreatePlayerTextDraw(playerid, 210.000000, 143.799957, "box");
PlayerTextDrawLetterSize(playerid, textEditorMobile[playerid][1], 0.000000, 1.375000);
PlayerTextDrawTextSize(playerid, textEditorMobile[playerid][1], 221.000000, 0.000000);
PlayerTextDrawAlignment(playerid, textEditorMobile[playerid][1], 1);
PlayerTextDrawColor(playerid, textEditorMobile[playerid][1], -1);
PlayerTextDrawUseBox(playerid, textEditorMobile[playerid][1], 1);
PlayerTextDrawBoxColor(playerid, textEditorMobile[playerid][1], 175);
PlayerTextDrawSetShadow(playerid, textEditorMobile[playerid][1], 0);
PlayerTextDrawBackgroundColor(playerid, textEditorMobile[playerid][1], 255);
PlayerTextDrawFont(playerid, textEditorMobile[playerid][1], 1);
PlayerTextDrawSetProportional(playerid, textEditorMobile[playerid][1], 1);
textEditorMobile[playerid][2] = CreatePlayerTextDraw(playerid, 210.625000, 142.750045, "X");
PlayerTextDrawLetterSize(playerid, textEditorMobile[playerid][2], 0.400000, 1.600000);
PlayerTextDrawTextSize(playerid, textEditorMobile[playerid][2], 3.099999, 3.099999);
PlayerTextDrawAlignment(playerid, textEditorMobile[playerid][2], 1);
PlayerTextDrawColor(playerid, textEditorMobile[playerid][2], -16776961);
PlayerTextDrawSetShadow(playerid, textEditorMobile[playerid][2], 0);
PlayerTextDrawSetOutline(playerid, textEditorMobile[playerid][2], 1);
PlayerTextDrawBackgroundColor(playerid, textEditorMobile[playerid][2], 255);
PlayerTextDrawFont(playerid, textEditorMobile[playerid][2], 1);
PlayerTextDrawSetProportional(playerid, textEditorMobile[playerid][2], 0);
PlayerTextDrawSetSelectable(playerid, textEditorMobile[playerid][2], true);
textEditorMobile[playerid][3] = CreatePlayerTextDraw(playerid, 92.500000, 139.250030, "Editor_Mobile");
PlayerTextDrawLetterSize(playerid, textEditorMobile[playerid][3], 0.338748, 1.442499);
PlayerTextDrawAlignment(playerid, textEditorMobile[playerid][3], 1);
PlayerTextDrawColor(playerid, textEditorMobile[playerid][3], -2139062017);
PlayerTextDrawSetShadow(playerid, textEditorMobile[playerid][3], 0);
PlayerTextDrawSetOutline(playerid, textEditorMobile[playerid][3], 1);
PlayerTextDrawBackgroundColor(playerid, textEditorMobile[playerid][3], 255);
PlayerTextDrawFont(playerid, textEditorMobile[playerid][3], 1);
PlayerTextDrawSetProportional(playerid, textEditorMobile[playerid][3], 1);
textEditorMobile[playerid][4] = CreatePlayerTextDraw(playerid, 94.550025, 157.933212, "box");
PlayerTextDrawLetterSize(playerid, textEditorMobile[playerid][4], 0.000000, 1.187500);
PlayerTextDrawTextSize(playerid, textEditorMobile[playerid][4], 149.000000, 0.000000);
PlayerTextDrawAlignment(playerid, textEditorMobile[playerid][4], 1);
PlayerTextDrawColor(playerid, textEditorMobile[playerid][4], -1);
PlayerTextDrawUseBox(playerid, textEditorMobile[playerid][4], 1);
PlayerTextDrawBoxColor(playerid, textEditorMobile[playerid][4], 149);
PlayerTextDrawSetShadow(playerid, textEditorMobile[playerid][4], 0);
PlayerTextDrawBackgroundColor(playerid, textEditorMobile[playerid][4], 255);
PlayerTextDrawFont(playerid, textEditorMobile[playerid][4], 1);
PlayerTextDrawSetProportional(playerid, textEditorMobile[playerid][4], 1);
textEditorMobile[playerid][5] = CreatePlayerTextDraw(playerid, 94.625015, 179.101089, "box");
PlayerTextDrawLetterSize(playerid, textEditorMobile[playerid][5], 0.000000, 1.187500);
PlayerTextDrawTextSize(playerid, textEditorMobile[playerid][5], 149.000000, 0.000000);
PlayerTextDrawAlignment(playerid, textEditorMobile[playerid][5], 1);
PlayerTextDrawColor(playerid, textEditorMobile[playerid][5], -1);
PlayerTextDrawUseBox(playerid, textEditorMobile[playerid][5], 1);
PlayerTextDrawBoxColor(playerid, textEditorMobile[playerid][5], 149);
PlayerTextDrawSetShadow(playerid, textEditorMobile[playerid][5], 0);
PlayerTextDrawBackgroundColor(playerid, textEditorMobile[playerid][5], 255);
PlayerTextDrawFont(playerid, textEditorMobile[playerid][5], 1);
PlayerTextDrawSetProportional(playerid, textEditorMobile[playerid][5], 1);
textEditorMobile[playerid][6] = CreatePlayerTextDraw(playerid, 94.125022, 326.217834, "box");
PlayerTextDrawLetterSize(playerid, textEditorMobile[playerid][6], 0.000000, 1.125000);
PlayerTextDrawTextSize(playerid, textEditorMobile[playerid][6], 138.620452, 0.000000);
PlayerTextDrawAlignment(playerid, textEditorMobile[playerid][6], 1);
PlayerTextDrawColor(playerid, textEditorMobile[playerid][6], -1);
PlayerTextDrawUseBox(playerid, textEditorMobile[playerid][6], 1);
PlayerTextDrawBoxColor(playerid, textEditorMobile[playerid][6], 149);
PlayerTextDrawSetShadow(playerid, textEditorMobile[playerid][6], 0);
PlayerTextDrawBackgroundColor(playerid, textEditorMobile[playerid][6], 255);
PlayerTextDrawFont(playerid, textEditorMobile[playerid][6], 1);
PlayerTextDrawSetProportional(playerid, textEditorMobile[playerid][6], 1);
textEditorMobile[playerid][7] = CreatePlayerTextDraw(playerid, 177.474960, 326.801177, "box");
PlayerTextDrawLetterSize(playerid, textEditorMobile[playerid][7], 0.000000, 1.125000);
PlayerTextDrawTextSize(playerid, textEditorMobile[playerid][7], 221.219879, 0.000000);
PlayerTextDrawAlignment(playerid, textEditorMobile[playerid][7], 1);
PlayerTextDrawColor(playerid, textEditorMobile[playerid][7], -1);
PlayerTextDrawUseBox(playerid, textEditorMobile[playerid][7], 1);
PlayerTextDrawBoxColor(playerid, textEditorMobile[playerid][7], 149);
PlayerTextDrawSetShadow(playerid, textEditorMobile[playerid][7], 0);
PlayerTextDrawBackgroundColor(playerid, textEditorMobile[playerid][7], 255);
PlayerTextDrawFont(playerid, textEditorMobile[playerid][7], 1);
PlayerTextDrawSetProportional(playerid, textEditorMobile[playerid][7], 1);
textEditorMobile[playerid][8] = CreatePlayerTextDraw(playerid, 95.625000, 157.383193, "Alternar");
PlayerTextDrawLetterSize(playerid, textEditorMobile[playerid][8], 0.384997, 1.279165);
PlayerTextDrawTextSize(playerid, textEditorMobile[playerid][8], 3.099999, 3.099999);
PlayerTextDrawAlignment(playerid, textEditorMobile[playerid][8], 1);
PlayerTextDrawColor(playerid, textEditorMobile[playerid][8], -1061109505);
PlayerTextDrawSetShadow(playerid, textEditorMobile[playerid][8], 0);
PlayerTextDrawSetOutline(playerid, textEditorMobile[playerid][8], 1);
PlayerTextDrawBackgroundColor(playerid, textEditorMobile[playerid][8], 255);
PlayerTextDrawFont(playerid, textEditorMobile[playerid][8], 1);
PlayerTextDrawSetProportional(playerid, textEditorMobile[playerid][8], 1);
PlayerTextDrawSetSelectable(playerid, textEditorMobile[playerid][8], true);
textEditorMobile[playerid][9] = CreatePlayerTextDraw(playerid, 95.525001, 177.984451, "Alternar");
PlayerTextDrawLetterSize(playerid, textEditorMobile[playerid][9], 0.379373, 1.284996);
PlayerTextDrawTextSize(playerid, textEditorMobile[playerid][9], 3.099999, 3.099999);
PlayerTextDrawAlignment(playerid, textEditorMobile[playerid][9], 1);
PlayerTextDrawColor(playerid, textEditorMobile[playerid][9], -1061109505);
PlayerTextDrawSetShadow(playerid, textEditorMobile[playerid][9], 0);
PlayerTextDrawSetOutline(playerid, textEditorMobile[playerid][9], 1);
PlayerTextDrawBackgroundColor(playerid, textEditorMobile[playerid][9], 255);
PlayerTextDrawFont(playerid, textEditorMobile[playerid][9], 1);
PlayerTextDrawSetProportional(playerid, textEditorMobile[playerid][9], 1);
PlayerTextDrawSetSelectable(playerid, textEditorMobile[playerid][9], true);
textEditorMobile[playerid][10] = CreatePlayerTextDraw(playerid, 152.899871, 159.149978, "Editando:_posicao");
PlayerTextDrawLetterSize(playerid, textEditorMobile[playerid][10], 0.249999, 1.220831);
PlayerTextDrawAlignment(playerid, textEditorMobile[playerid][10], 1);
PlayerTextDrawColor(playerid, textEditorMobile[playerid][10], -1);
PlayerTextDrawSetShadow(playerid, textEditorMobile[playerid][10], 0);
PlayerTextDrawBackgroundColor(playerid, textEditorMobile[playerid][10], 255);
PlayerTextDrawFont(playerid, textEditorMobile[playerid][10], 1);
PlayerTextDrawSetProportional(playerid, textEditorMobile[playerid][10], 1);
textEditorMobile[playerid][11] = CreatePlayerTextDraw(playerid, 152.674896, 179.483551, "Velocidade:_1");
PlayerTextDrawLetterSize(playerid, textEditorMobile[playerid][11], 0.249999, 1.220831);
PlayerTextDrawAlignment(playerid, textEditorMobile[playerid][11], 1);
PlayerTextDrawColor(playerid, textEditorMobile[playerid][11], -1);
PlayerTextDrawSetShadow(playerid, textEditorMobile[playerid][11], 0);
PlayerTextDrawBackgroundColor(playerid, textEditorMobile[playerid][11], 255);
PlayerTextDrawFont(playerid, textEditorMobile[playerid][11], 1);
PlayerTextDrawSetProportional(playerid, textEditorMobile[playerid][11], 1);
textEditorMobile[playerid][12] = CreatePlayerTextDraw(playerid, 92.999992, 195.433303, "Selecione_uma_das_setas_abaixo_para_posicionar:");
PlayerTextDrawLetterSize(playerid, textEditorMobile[playerid][12], 0.156872, 1.605831);
PlayerTextDrawAlignment(playerid, textEditorMobile[playerid][12], 1);
PlayerTextDrawColor(playerid, textEditorMobile[playerid][12], -1061109505);
PlayerTextDrawSetShadow(playerid, textEditorMobile[playerid][12], 0);
PlayerTextDrawSetOutline(playerid, textEditorMobile[playerid][12], 1);
PlayerTextDrawBackgroundColor(playerid, textEditorMobile[playerid][12], 255);
PlayerTextDrawFont(playerid, textEditorMobile[playerid][12], 1);
PlayerTextDrawSetProportional(playerid, textEditorMobile[playerid][12], 1);
textEditorMobile[playerid][13] = CreatePlayerTextDraw(playerid, 95.974975, 217.716659, "ld_beat:left");
PlayerTextDrawTextSize(playerid, textEditorMobile[playerid][13], 16.000000, 24.000000);
PlayerTextDrawAlignment(playerid, textEditorMobile[playerid][13], 1);
PlayerTextDrawColor(playerid, textEditorMobile[playerid][13], -1);
PlayerTextDrawSetShadow(playerid, textEditorMobile[playerid][13], 0);
PlayerTextDrawBackgroundColor(playerid, textEditorMobile[playerid][13], 255);
PlayerTextDrawFont(playerid, textEditorMobile[playerid][13], 4);
PlayerTextDrawSetProportional(playerid, textEditorMobile[playerid][13], 0);
PlayerTextDrawSetSelectable(playerid, textEditorMobile[playerid][13], true);
textEditorMobile[playerid][14] = CreatePlayerTextDraw(playerid, 95.099998, 254.318893, "ld_beat:left");
PlayerTextDrawTextSize(playerid, textEditorMobile[playerid][14], 16.000000, 24.000000);
PlayerTextDrawAlignment(playerid, textEditorMobile[playerid][14], 1);
PlayerTextDrawColor(playerid, textEditorMobile[playerid][14], -1);
PlayerTextDrawSetShadow(playerid, textEditorMobile[playerid][14], 0);
PlayerTextDrawBackgroundColor(playerid, textEditorMobile[playerid][14], 255);
PlayerTextDrawFont(playerid, textEditorMobile[playerid][14], 4);
PlayerTextDrawSetProportional(playerid, textEditorMobile[playerid][14], 0);
PlayerTextDrawSetSelectable(playerid, textEditorMobile[playerid][14], true);
textEditorMobile[playerid][15] = CreatePlayerTextDraw(playerid, 95.199996, 290.421081, "ld_beat:left");
PlayerTextDrawTextSize(playerid, textEditorMobile[playerid][15], 16.000000, 24.000000);
PlayerTextDrawAlignment(playerid, textEditorMobile[playerid][15], 1);
PlayerTextDrawColor(playerid, textEditorMobile[playerid][15], -1);
PlayerTextDrawSetShadow(playerid, textEditorMobile[playerid][15], 0);
PlayerTextDrawBackgroundColor(playerid, textEditorMobile[playerid][15], 255);
PlayerTextDrawFont(playerid, textEditorMobile[playerid][15], 4);
PlayerTextDrawSetProportional(playerid, textEditorMobile[playerid][15], 0);
PlayerTextDrawSetSelectable(playerid, textEditorMobile[playerid][15], true);
textEditorMobile[playerid][16] = CreatePlayerTextDraw(playerid, 203.549972, 219.804595, "ld_beat:right");
PlayerTextDrawTextSize(playerid, textEditorMobile[playerid][16], 16.000000, 24.000000);
PlayerTextDrawAlignment(playerid, textEditorMobile[playerid][16], 1);
PlayerTextDrawColor(playerid, textEditorMobile[playerid][16], -1);
PlayerTextDrawSetShadow(playerid, textEditorMobile[playerid][16], 0);
PlayerTextDrawBackgroundColor(playerid, textEditorMobile[playerid][16], 255);
PlayerTextDrawFont(playerid, textEditorMobile[playerid][16], 4);
PlayerTextDrawSetProportional(playerid, textEditorMobile[playerid][16], 0);
PlayerTextDrawSetSelectable(playerid, textEditorMobile[playerid][16], true);
textEditorMobile[playerid][17] = CreatePlayerTextDraw(playerid, 203.549972, 255.706787, "ld_beat:right");
PlayerTextDrawTextSize(playerid, textEditorMobile[playerid][17], 16.000000, 24.000000);
PlayerTextDrawAlignment(playerid, textEditorMobile[playerid][17], 1);
PlayerTextDrawColor(playerid, textEditorMobile[playerid][17], -1);
PlayerTextDrawSetShadow(playerid, textEditorMobile[playerid][17], 0);
PlayerTextDrawBackgroundColor(playerid, textEditorMobile[playerid][17], 255);
PlayerTextDrawFont(playerid, textEditorMobile[playerid][17], 4);
PlayerTextDrawSetProportional(playerid, textEditorMobile[playerid][17], 0);
PlayerTextDrawSetSelectable(playerid, textEditorMobile[playerid][17], true);
textEditorMobile[playerid][18] = CreatePlayerTextDraw(playerid, 203.249954, 291.108947, "ld_beat:right");
PlayerTextDrawTextSize(playerid, textEditorMobile[playerid][18], 16.000000, 24.000000);
PlayerTextDrawAlignment(playerid, textEditorMobile[playerid][18], 1);
PlayerTextDrawColor(playerid, textEditorMobile[playerid][18], -1);
PlayerTextDrawSetShadow(playerid, textEditorMobile[playerid][18], 0);
PlayerTextDrawBackgroundColor(playerid, textEditorMobile[playerid][18], 255);
PlayerTextDrawFont(playerid, textEditorMobile[playerid][18], 4);
PlayerTextDrawSetProportional(playerid, textEditorMobile[playerid][18], 0);
PlayerTextDrawSetSelectable(playerid, textEditorMobile[playerid][18], true);
textEditorMobile[playerid][19] = CreatePlayerTextDraw(playerid, 120.199996, 221.666595, "X_+");
PlayerTextDrawLetterSize(playerid, textEditorMobile[playerid][19], 0.400000, 1.600000);
PlayerTextDrawAlignment(playerid, textEditorMobile[playerid][19], 1);
PlayerTextDrawColor(playerid, textEditorMobile[playerid][19], -1);
PlayerTextDrawSetShadow(playerid, textEditorMobile[playerid][19], 0);
PlayerTextDrawSetOutline(playerid, textEditorMobile[playerid][19], 1);
PlayerTextDrawBackgroundColor(playerid, textEditorMobile[playerid][19], 255);
PlayerTextDrawFont(playerid, textEditorMobile[playerid][19], 1);
PlayerTextDrawSetProportional(playerid, textEditorMobile[playerid][19], 1);
textEditorMobile[playerid][20] = CreatePlayerTextDraw(playerid, 120.199996, 259.468902, "Y_+");
PlayerTextDrawLetterSize(playerid, textEditorMobile[playerid][20], 0.400000, 1.600000);
PlayerTextDrawAlignment(playerid, textEditorMobile[playerid][20], 1);
PlayerTextDrawColor(playerid, textEditorMobile[playerid][20], -1);
PlayerTextDrawSetShadow(playerid, textEditorMobile[playerid][20], 0);
PlayerTextDrawSetOutline(playerid, textEditorMobile[playerid][20], 1);
PlayerTextDrawBackgroundColor(playerid, textEditorMobile[playerid][20], 255);
PlayerTextDrawFont(playerid, textEditorMobile[playerid][20], 1);
PlayerTextDrawSetProportional(playerid, textEditorMobile[playerid][20], 1);
textEditorMobile[playerid][21] = CreatePlayerTextDraw(playerid, 119.100013, 295.871124, "Z_+");
PlayerTextDrawLetterSize(playerid, textEditorMobile[playerid][21], 0.400000, 1.600000);
PlayerTextDrawAlignment(playerid, textEditorMobile[playerid][21], 1);
PlayerTextDrawColor(playerid, textEditorMobile[playerid][21], -1);
PlayerTextDrawSetShadow(playerid, textEditorMobile[playerid][21], 0);
PlayerTextDrawSetOutline(playerid, textEditorMobile[playerid][21], 1);
PlayerTextDrawBackgroundColor(playerid, textEditorMobile[playerid][21], 255);
PlayerTextDrawFont(playerid, textEditorMobile[playerid][21], 1);
PlayerTextDrawSetProportional(playerid, textEditorMobile[playerid][21], 1);
textEditorMobile[playerid][22] = CreatePlayerTextDraw(playerid, 178.475006, 222.054412, "X_-");
PlayerTextDrawLetterSize(playerid, textEditorMobile[playerid][22], 0.400000, 1.600000);
PlayerTextDrawAlignment(playerid, textEditorMobile[playerid][22], 1);
PlayerTextDrawColor(playerid, textEditorMobile[playerid][22], -1);
PlayerTextDrawSetShadow(playerid, textEditorMobile[playerid][22], 0);
PlayerTextDrawSetOutline(playerid, textEditorMobile[playerid][22], 1);
PlayerTextDrawBackgroundColor(playerid, textEditorMobile[playerid][22], 255);
PlayerTextDrawFont(playerid, textEditorMobile[playerid][22], 1);
PlayerTextDrawSetProportional(playerid, textEditorMobile[playerid][22], 1);
textEditorMobile[playerid][23] = CreatePlayerTextDraw(playerid, 178.475006, 259.956726, "Y_-");
PlayerTextDrawLetterSize(playerid, textEditorMobile[playerid][23], 0.400000, 1.600000);
PlayerTextDrawAlignment(playerid, textEditorMobile[playerid][23], 1);
PlayerTextDrawColor(playerid, textEditorMobile[playerid][23], -1);
PlayerTextDrawSetShadow(playerid, textEditorMobile[playerid][23], 0);
PlayerTextDrawSetOutline(playerid, textEditorMobile[playerid][23], 1);
PlayerTextDrawBackgroundColor(playerid, textEditorMobile[playerid][23], 255);
PlayerTextDrawFont(playerid, textEditorMobile[playerid][23], 1);
PlayerTextDrawSetProportional(playerid, textEditorMobile[playerid][23], 1);
textEditorMobile[playerid][24] = CreatePlayerTextDraw(playerid, 178.475006, 295.658905, "Z_-");
PlayerTextDrawLetterSize(playerid, textEditorMobile[playerid][24], 0.400000, 1.600000);
PlayerTextDrawAlignment(playerid, textEditorMobile[playerid][24], 1);
PlayerTextDrawColor(playerid, textEditorMobile[playerid][24], -1);
PlayerTextDrawSetShadow(playerid, textEditorMobile[playerid][24], 0);
PlayerTextDrawSetOutline(playerid, textEditorMobile[playerid][24], 1);
PlayerTextDrawBackgroundColor(playerid, textEditorMobile[playerid][24], 255);
PlayerTextDrawFont(playerid, textEditorMobile[playerid][24], 1);
PlayerTextDrawSetProportional(playerid, textEditorMobile[playerid][24], 1);
textEditorMobile[playerid][25] = CreatePlayerTextDraw(playerid, 92.374992, 323.300079, "SALVAR");
PlayerTextDrawLetterSize(playerid, textEditorMobile[playerid][25], 0.375622, 1.518332);
PlayerTextDrawAlignment(playerid, textEditorMobile[playerid][25], 1);
PlayerTextDrawColor(playerid, textEditorMobile[playerid][25], -1);
PlayerTextDrawSetShadow(playerid, textEditorMobile[playerid][25], 0);
PlayerTextDrawSetOutline(playerid, textEditorMobile[playerid][25], 1);
PlayerTextDrawBackgroundColor(playerid, textEditorMobile[playerid][25], 255);
PlayerTextDrawFont(playerid, textEditorMobile[playerid][25], 1);
PlayerTextDrawSetProportional(playerid, textEditorMobile[playerid][25], 1);
PlayerTextDrawSetSelectable(playerid, textEditorMobile[playerid][25], true);
Seria melhor se você postasse esse código gigante no Pastebin.
Não estou disponível para realizar serviços relacionados ao SA-MP e não costumo responder a mensagens privadas, a menos que estejam relacionadas à moderação do fórum.